i used it to help me figure out hints on the gratitude crystal sidequests, and i accidentally watched how to defeat demise. that's so uncool and ruined everything for me.
wait, i beat the game like 5 months ago and i just found out now that the imprisoned was demise. i didn't get the memo! the imprisoned is too cute to be demise. (he's also not as badass as demise either) x]
despite the 10+ gap between skyward sword and ocarina of time, i find ocarina of time far superior. it gave zelda such a high standard to keep up with. it's the game that started it all, and i guess since it brought forth so much technical stuff into the video game industry (ie teleportation and...
i liked the idea of zelda and link tagteaming in spirit tracks. it involves zelda more and doesn't make her so much as a "damsel in distress", but rather a cute couple fighting against evil. :P
there's a good amount that wouldn't stray too far from the seriousness. though, i don't know if it's just me, but groose's character design was just too satirical for me. in serious scenes, his face just makes me laugh. i can't take him seriously.
if zelda needs to meet those criteria of having central characters, then majora's mask isn't really a zelda game. :P
there's no zelda or ganon or triforce or anything.
i played okami and it was an excellent game. some say darksiders, but i'm not too sure. i never played it. any other recommendations that you guys think i might like?
link for twilight princess was very handsome. so was OOT link, can't go wrong with a leonardi di caprio impersonation. LOL.
skyward sword link's lips were bothering me the whole game. he actually didn't look handsome at all. he sometimes looked like a manly girl. D:
hahaha!! isn't everyone? when i first played ocarina of time, i was just waiting on his staircase waiting for courage to go face him. just the sound of his organ playing got louder definitely intimidated me. x]
i thought the game was going to have that too! i really wanted to end the game with link being able to have the capabilities to fly at night. that sounds more adventurous!
absolutely. i didn't want to explore anywhere in the islands in the sky because those islands are boring and without life. not much of an adventure for me. post-game activities weren't as fun, and the sidequests all revolved around the gratitude crystals. i felt more exploration in twilight...
am i allowed to post this? hahaa...
The Legend of Zelda Symphony of the Goddesses Live.zip
well, there it is, for those who've missed out on the zelda concerts and/or want to relive the moments. x]
the ghirahim battle before was WAAAAY harder. i wish demise had 3 stages. and the whole "you cannot use skyward strike" thing threw me off. it wasn't hard, it was just... confusing.
nintendo will always surprise me. though, i have my favorite zelda games, they never fail to make things work. i rather not have zelda take a step backwards to those fans who are too attached to the old games. i like taking a breath of fresh air when playing a totally new zelda. i guess fans new...
i play it once because the first run through is always the best one because i didn't know what to expect. though, even though i'm done with the game, i still dwell on it and sometimes find glitches post-game. x]
i'm sorry, but i hated the lanayru mining facility. i really wanted to get it over with. the boss sucked too. i didn't leave the dungeon feeling accomplished at all. :|
the boss, the weapon they gave you, the MUSIC... ugh. dislike that place!
you can't not like him. haha! i don't think he's *hot*, but he definitely is fabulous. he's a very nice (and unexpected) character to see produced by nintendo.
it didn't really bother me. i guess they looked kinda... cute.
they had pretty undergarments. i took it more as a humorous air-headed kinda enemy. you're right though, they don't pose a threat to me.
even if parellas WERE to evolve into zoras, there weren't much of them either. i hardly talked to any of them to get interested into their culture and whatnot because i hated the swimming aspect of the game. -___-
zelda has become much more realistic to me. i hated the fact that i always had to return to that storage girl who thinks i'm hitting on her. it's inefficient and it disrupts the flow of the game.
it's not even a harp, it's a lyre. -_____-
but still, major disappointment. and it was hard to play, honestly. the kina sidequest took forever to complete because the harp wasn't very well structured.
i loved midna because she had so much character. as the series progress, you just start liking her. fi didn't have too much background and navi was just... annoying.
i learned that an ordinary person can go on extreme life-changing adventures, and even though people ridicule you for your age/nationality/gender/whatever, you will still pursue what you want and not give up,
thanks link. :]