I could live with one console Zelda in 5 years, but I'd like at least two handheld Zelda's in between that wait. What we got was one new Zelda (ALBW) and two remakes, which isn't bad either.
However, if we have to wait till the end of 2016 for our next Zelda game, which has just become much...
What is it that you don't get? What I meant is that the water-color art style of SS is not my taste. I like the style of the other 3D Zelda games much more.
Yah, well, I don't consider the Cd-i Zelda's as canon. As for Skyward Sword, I just don't like the artstyle. The picture you posted isn't really ugly when you look at it objectively, but personally I still don't think it's a pretty picture either.
While I still think Skyward Sword is the ugliest Zelda yet, I DO like the artstyle of this game. I just hope the story is getting a bit more serious and surprising than the story of SS.
I got all of the Prima collector's edition game guides. Getting the MM one was hell (and very expensive) because it sold out so quick and my preorder got cancelled.
I really don't care for the crazy assclowns in Zelda.
One character that did stand out to me was Barnes from Twilight Princess. And I also liked Groose quite a bit.
I'm sure the Zelda community could come up with better themed dungeons than the producers. What would you think make great temples? In every Zelda game I'm a dissapointed because again, we are faced with the standard forest, fire and water temples, without large variations in theming. Unique...
Dark Palace and the ice ruins. The Ice ruins because it constantly leads you from room to room without you realizing where you are exactly. Dark Palace was just weird. I still don't understand half of it, but I quite liked it!
Tower of Hera
House of Gales
Turtle Rock
Thieves Hideout
Swamp palace
Skull forest
Dark Palace
Ice Ruins
Desert Palace
I especially enjoyed the Ice Ruins and Dark Palace.
So you mean the major plot twist gets moved to another point in the game? Well, sorry but that's not enough for me. I think it's time for Nintendo to redefine Zelda alltogether. Ocarina of Time did it, and everyone loves it. The new Zelda should be like GTA V and Skyrim: a small revolution, a...
I thought it was awesome. But that's because TP was my first Zelda game (my first adventure game/rpg even) and is now the holy grail for me. I had never heard of Ganondorf. But I'm aware of the criticism and didn't mention this specific twist for that reason.
I just defeated the giant Master Hand. That boss was easy and a nuisance. Only three more dungeons to go! Dark palace, ice palace and desert palace. :)
I think that Zelda has become too predictable. The games are too structured in my opinion, and the tricks are getting way too old. In Twilight Princess you do three dungeons, then Zant appears in a plot twist and you do the rest of the temples. The same applied for Skyward Sword and the recent A...
I practiced like 5 hours in total now, spread out over the week. Just once of these million times I passed the 200 second mark. The second round with all thos small cuccos rowding the screen is way too hard for me.
Practice barely makes you any better in this minigame. So this Zelda will never...
A new villain that is not planning to revive some ancient demon. I want the new villain to be really menacing, like Zant seemed to be before fighting him at the Palace of Twilight. Or maybe some evil presence that is not seen before the final boss battle against it. :o
All three. :)
Also, why is no-one interested in the adult timeline? A game set after Spirit Tracks would be cool. A brand new Hyrule. At least as long they are using a mature graphic style. I'm done with the artsy stuff.
Yes, I think so! I never played MM and I'm not motivated to do so. But that will change once a remake is on the way. I think there are two teams at work right now: one for Zelda Wii-U and one for Majoras Mask 3D. I would LOVE a Majora's Mask for the Wii-U though, but only after the new Wii-U...
Aonuma probably decided to troll the 100%ers out there.
Admittedly, I'll never have the sense of accomplishment out of this game, unlike all the other Zelda games. That's because I have better things to do than mess around with the cucco game for weeks.
Does abusing the start button work? Like, EVERY half second, press the start button, even when it's safe, and plan your route. It will take like 3 hours to get to 999 seconds, but it may work. It got me to break my 166 second record up to 183. and the mistake I made at 183 was just stupid...
This makes me think about the Spirit Tracks minigame in which you had to hit the three guards 999 times and everyone would call you captain after that. I managed to do that one, but it wasn't fun.
If I didn't know any Zelda game and I had to guess after both playing Skyward Sword and Twilight Princess which game recently came out, I would say Twilight Princess. Twilight Princess seems like a better, more expansive game than Skyward Sword. Only the Wiimotion + tells me otherwise.
I...
I'd hardly call the Redeads, Darknuts, Freezards and Armos of Twilight Princess "just something in the way". Twilight Princess had more difficult enemies + more variety.
The Bokoblins ruined the enemy variety in Skyward Sword. I can think of like, seven varieties of them. And even if they would get harder the more you progress into the game (and they didn't), there should have been waaaaay more variety in the enemies in Skyward Sword. I missed the poes, the...
I adore the kakariko village music in TP, am I the only one? To be honest, I have nothing with Midna's Lament. I also love the Hidden Village, Sacred Grove, Arbiter's Ground miniboss, Hyrule Field
No good Dungeon musical themes in TP, unfortunately...
Hello all!
I have not seen anyone posting about this, but I want to complain a bit about the world unlocking system in the recent three Zelda games.
In the Legend of Zelda, you had the whole world before you, you could go anywhere you wanted, same in Zelda II and A Link to the Past. In...