snakeoiltanker
Wake Up!
- Joined
- Nov 13, 2012
- Location
- Ohio
I know this is two in a row, but two good ones were posted today. I recently realized that Gossip Stone has more than one writer who contributes to the column, and that this is going to be a little more frequent than I thought. But what ever, I'm willing to take this on. I will be as consistent as I can. If I miss an article here and there, which will not be because I think more of one author than the next, I just want that to be clear. I'm going with the flow right now, but I may have to resort to choosing which topics that I share here depending on which topics I feel will promote the best conversation; as to not spam the forum. I feel that this is a good one that is short and sweet, and probably the replies will be too. So for those of you who thought the last one was too long, then try this one! Lets get started....
How Prominent of a Role Should Humor Play in Zelda Games? by Jon Lett
Players constantly look forward to new epic story lines and fantastic journeys that come out of new Zelda games, and they are seldom disappointed. The games can have quite amazing stories to tell, often using very heavy themes. Just look at Twilight Princess. Sure, a great adventure, but not the most cheery of games. Of course, there are the seemingly happier ones, like The Wind Waker, but the only looks happier. When you really look at it as a whole, the momentary laughs are obscured but darker overarching happenings. Should there be more prominent happy and humourous games in the future?
When thinking of the funniest moments seen in a Zelda game, it is surprisingly difficult to think of a great many. There are obviously some great moments to list off. Quite a few occur between Link and his more mischievous partners. Midna, Tatl, Ezlo, Linebeck, and even the King of Red Lions have some good laughs at Link’s expense. In fact, Link is almost always the butt end of the best jokes, like in The Wind Wakerwhen Tetra launches Link off the ship in a barrel, or in Skyward Sword when Groose drops from the sky onto Link. There is clearly potential for a happier, more humorous game to be made, if more funny moments and characters were used, but should it happen?
In my eyes, the ominous, impending adventure is the more entertaining one. I always loved seeing the games’ larger-than-life evils gain power throughout a Zelda game. That being said, a funnier villain, or funnier adventure in general wouldn’t hurt. The large-scale, epic adventures we have grown to love are likely to keep their monumental and dark feeling to them, but some future games could feature some charming comedic gold throughout the game, and we could see if it is worth keeping in the series.
Let us know your thoughts! Is there room for more laughable adventures in future games?
How Prominent of a Role Should Humor Play in Zelda Games? by Jon Lett
Players constantly look forward to new epic story lines and fantastic journeys that come out of new Zelda games, and they are seldom disappointed. The games can have quite amazing stories to tell, often using very heavy themes. Just look at Twilight Princess. Sure, a great adventure, but not the most cheery of games. Of course, there are the seemingly happier ones, like The Wind Waker, but the only looks happier. When you really look at it as a whole, the momentary laughs are obscured but darker overarching happenings. Should there be more prominent happy and humourous games in the future?
When thinking of the funniest moments seen in a Zelda game, it is surprisingly difficult to think of a great many. There are obviously some great moments to list off. Quite a few occur between Link and his more mischievous partners. Midna, Tatl, Ezlo, Linebeck, and even the King of Red Lions have some good laughs at Link’s expense. In fact, Link is almost always the butt end of the best jokes, like in The Wind Wakerwhen Tetra launches Link off the ship in a barrel, or in Skyward Sword when Groose drops from the sky onto Link. There is clearly potential for a happier, more humorous game to be made, if more funny moments and characters were used, but should it happen?
In my eyes, the ominous, impending adventure is the more entertaining one. I always loved seeing the games’ larger-than-life evils gain power throughout a Zelda game. That being said, a funnier villain, or funnier adventure in general wouldn’t hurt. The large-scale, epic adventures we have grown to love are likely to keep their monumental and dark feeling to them, but some future games could feature some charming comedic gold throughout the game, and we could see if it is worth keeping in the series.
Let us know your thoughts! Is there room for more laughable adventures in future games?