Its simple, the boy is a ghost; just like his parents. Think about it, you never see him leave the graveyard. Why is this? Simple, the boy died whilst searching for Dampe; whom he could never find because it would be his bedtime when Dampe appeared. His ghost's search would end when Dampe came...
Is there any fun little bugs or issues that aren't game breaking? Also since I'm on the Wii, is there any way to use the Early Lanayru Glitch on Wii. I have only seen it performed on the Gamecube.
I have been playing TP for years and wanted a different playthrough.:cool:
When I was little, I shouted "I'm naked!" To get the attention of a group of people. I wanted a cookie. Anybody who turned around, should not be near 100 yards of a playground. XD
As a fan of Zelda(obviously) and Dynasty Warriors, do you think it will have local multiplayer? I remember Dynasty Warriors 6 Empires was incredibly hilarious to play with the corny lines and over-powered attacks. My buddy and I loved conquering Japan with swords the size of small airplanes...
NES-
-Metroid
-Zelda
-Zelda II
-Mario Bros.
SNES-
-Super Metroid
-Zelda: Link to the Past
-Mother
-Final Fantasy 4
-Chrono Trigger
-Super Mario World
Sega Gensis-
-Sanic the Hedgehag
N64-
-LoZ: Ocarina of Time
-LoZ: Majora's Mask
-Super Mario 64
-Animal Forest
-Starfox 64
PS1-
-Final...
Being in a band, I always loved Zelda's love of music and it's use as a game mechanic. I think a violin or guitar would be interesting; maybe even a trumpet.
I don't really think its a fair comparison, because the only thing they truly share (as we know of yet) is the open world. Apples and oranges are both fruit, but they are wildly different.
They would be incredibly annoying like Navi or Phi, plus they might ruin some of the discovery that the creators are trying to achieve. What do you think?
I would love to have a horror themed dungeon, maybe even a return to the well. It really does add variety to the general child-friendliness of the Zelda series.
As we can see by the trailer and Nintendo's comments, its possible that "no one said that was Link," could mean it would be another character. What do you think?
Do you think it would be interesting to purposefully allow sequence breaks by advanced players rather than just have them there by accident. The Metroid series did it before with bomb-jumps and wall jumps. :samus:
I would teleport everywhere; I can just grab clothes and teleport out of the store right?
WWYD if the only way to save the world was by destroying your homeland?