Jamie
Till the roof comes off, till the lights go out...
GRAND DAD?
yeah im not a big fan of the 'everyone gets hurt' method, especially considering that we have(I assume) different health and damage outputs
GRAND DAD?
yeah im not a big fan of the 'everyone gets hurt' method, especially considering that we have(I assume) different health and damage outputs
But how likely is it that they will attack their own people every single night? How likely is it that they will attack their own people in the first place?This actually crossed my mind before too, so I feel like even if one of us gets attacked tonight, it will be impossible to fully confirm them as Town (especially this early on when there is not as much at stake for the Mafia). Besides, depending on how the night scenes are portrayed by our game mod we may or may not know whether someone was attacked by the Mafia or by the Vig or SK or some other killing role. What I mean to say is that throughout this whole game there is sadly the risk of us never being able to fully confirm someone who survives a night attack.
Here's a random idea that I just thought of - would mafia have a doctor in this setup or is that too OP?
But how likely is it that they will attack their own people every single night? How likely is it that they will attack their own people in the first place?
You have a great point but i'm questioning how likely it is. Mafia can't kill someone with no damage. If they damage their own players they can't damage other players enough to kill them.Of course they will not attack their own every single night, however I could see it as a possibility that they could attack their own on just the very first night in hopes of giving this player Town credibility and hoping for the Town Doctor to heal this player on the following night.
My point, however, was that (depending on how Jamie writes the night scenes) we might not ever be able to fully confirm a Townie from the night attacks alone.
I'm not really a fan of the whole "everybody takes damage" idea, specifically just because of the different variables like damage output and defense that could totally put Mafia at an advantage.@The Hero of Legend I believe you're the only one to not post yet. Do you have anything to add?
How could different damage outputs put Mafia at an advantage?I'm not really a fan of the whole "everybody takes damage" idea, specifically just because of the different variables like damage output and defense that could totally put Mafia at an advantage.
I'm just going out on a limb on this assumption, but my guess is the Mafia will most likely have much higher damage outputs than normal members. Therefore, I assume that if they were to gang up one person, they'd easily be able to take them out in 1-2 turns, not even taking into account the people they might be tricking.How could different damage outputs put Mafia at an advantage?
You echoed exactly what Regal said
Also do we know for certain if there is a SK role?
Wait if Mafia had higher damage outputs, then wouldn't we be able to tell when Jamie gives the mod/end-of-day updates?