kokirion
Just like you. But cooler
- Joined
- Jul 30, 2010
- Location
- Wherever history is in the making
I dislike that approach. I'm not gonna join in a forced everyone attacks someone this day to give every player some basic damage.
From all we know, (and I read the last game) some nightkills might not give enough damage to kill everyone. If we now give everyone damage, we make everyone weaker. And why would we? It's still early, so if we think someone is scummy we can still easily kill that person the same day. And hell, I don't want any damage just because you want to be able to more easily kill me later. As a rational but distrusting individual, I highly oppose that.
I suggest everyone just does whatever they want (as in, don't spread it out too much, just honestly attack someone today if you feel he/she is the most suspicious, but don't feel forced to attack either). Additionally, I do think we should kill at least one person per day. That way we do gain some valuable leads
From all we know, (and I read the last game) some nightkills might not give enough damage to kill everyone. If we now give everyone damage, we make everyone weaker. And why would we? It's still early, so if we think someone is scummy we can still easily kill that person the same day. And hell, I don't want any damage just because you want to be able to more easily kill me later. As a rational but distrusting individual, I highly oppose that.
I suggest everyone just does whatever they want (as in, don't spread it out too much, just honestly attack someone today if you feel he/she is the most suspicious, but don't feel forced to attack either). Additionally, I do think we should kill at least one person per day. That way we do gain some valuable leads