Zeruda
Mother Hyrule
- Joined
- May 17, 2009
- Location
- on a crumbling throne
Personally, I loved The Minish Cap. While I don't feel that it offered that feeling of replay quality, I do think that if you don't play this adventure, then you are surely missing out.
I was hooked from the moment I started the game. I enjoyed the subtle difference in social interaction- mainly, the fact that Link and Zelda were childhood friends. Link's grandpa was somebody I could warm up to despite not having much screentime; he was a great parental figure- stern, strong, wise, and caring. And then right off the bat, Princess Zelda is running around the market in the most adorable way. She was the one who made me excited to be there, and I loved that she won a shield for Link. D'aaaaaaw!
What really sucked me in was that as soon as they had bonded me with this princess-slash-best-friend, Vaati comes along and turns her to stone. And so the journey begins. I like how it starts out as needing to save poor Zelda, but the adventure is much like a rose- it keeps opening up and unfolding, constantly showing moments of brilliance in design, story, and characters.
We are given a sidekick as it has become sort of a custom in the Zelda games as of late, only.... he's a hat. Wat? On top of that, he's a bit stuffy. But he provides ample entertainment, and he's useful to boot. Even side characters like Malon, Anju or SwiftBlade can charm their way into your heart.
Now, I think the majority of us can agree that the game wasn't that difficult at all. Puzzles were simple, enemies didn't put up much of a fight, but there was still plenty to go around. It's not all about fighting. We unlock more copies of Link so that more areas can be cleared, and there was a lot to explore. Even gathering kinstones was pretty fun.
The Minish Cap even goes on to entertain outside of the game itself. The legends within legends have contributed to the Zelda community long after its release with discussion and debate regarding its place in the timeline, questioning the exact meaning of terms such as "golden light", and even bringing into question the creation of Hyrule. In all, the game has its highs and lows, but it's definitely a game I'd recommend to any gamer, even if they aren't a Zelda fan.
I was hooked from the moment I started the game. I enjoyed the subtle difference in social interaction- mainly, the fact that Link and Zelda were childhood friends. Link's grandpa was somebody I could warm up to despite not having much screentime; he was a great parental figure- stern, strong, wise, and caring. And then right off the bat, Princess Zelda is running around the market in the most adorable way. She was the one who made me excited to be there, and I loved that she won a shield for Link. D'aaaaaaw!
What really sucked me in was that as soon as they had bonded me with this princess-slash-best-friend, Vaati comes along and turns her to stone. And so the journey begins. I like how it starts out as needing to save poor Zelda, but the adventure is much like a rose- it keeps opening up and unfolding, constantly showing moments of brilliance in design, story, and characters.
We are given a sidekick as it has become sort of a custom in the Zelda games as of late, only.... he's a hat. Wat? On top of that, he's a bit stuffy. But he provides ample entertainment, and he's useful to boot. Even side characters like Malon, Anju or SwiftBlade can charm their way into your heart.
Now, I think the majority of us can agree that the game wasn't that difficult at all. Puzzles were simple, enemies didn't put up much of a fight, but there was still plenty to go around. It's not all about fighting. We unlock more copies of Link so that more areas can be cleared, and there was a lot to explore. Even gathering kinstones was pretty fun.
The Minish Cap even goes on to entertain outside of the game itself. The legends within legends have contributed to the Zelda community long after its release with discussion and debate regarding its place in the timeline, questioning the exact meaning of terms such as "golden light", and even bringing into question the creation of Hyrule. In all, the game has its highs and lows, but it's definitely a game I'd recommend to any gamer, even if they aren't a Zelda fan.