I get wanting to do something new. However, do they really have to abandon the traditional games altogether? Why not both?
I'm an advocate for doing both.
Don't get me wrong, I get their decision to try new things, after all, as a developer, you sure want to have fun at your job as well, doing the things you like. So I guess the Zelda team recognized one day "Well, we're always doing the same thing, let's try something new for a change" but they're just reaching the same problem with their games becoming stagnant, feeling repetitive.
I mean, it accelerated way faster than the older Zelda games. If people feel that TotK is already feeling repetitive, this definitely isn't a good sign. TotK is just the 2rd Zelda game of the new formular. Fans were fed up with the traditional Zelda games at the time when SS was released. So most of them played at least more than 5 Zelda games! So many fans say "The old formular got repetitive" but I disagree - each 3D Zelda, while all games share the same formular with the item progression, linear progression and linear dungeon progression, at least Nintendo made sure to differentiate all of their games and give each of them their unique value. MM still feels very different to OOT although it's also a direct sequel.
So I think they really need to appreciate their older games more, because they were also the ones who made Zelda this popular in the first place.
It's possible the timelines have merged into one, but even if true, that doesn't mean moving forward they have to continue doing games in the wild era. There's still so much they can do.
Idk, I'd like seeing more Zelda games from the new timeline.
Because if EoW plays in one of the older timelines, I'm afraid this will play in the downfall timeline again. I love the downfall timeline but they already got far more than enough 2D Zelda games imo. It wouldn't be bad if the child or adult timeline gets some new content again.