Another thing that disappointed me about SS is how much emotion it has. The game is full of drama and emotion and I don't think that that's normal in a Zelda game. Zelda games, like most other kids games would usually have a few crying scenes in them, like 1-3. But this game has way too much crying in it. Zelda cried twice, Link cried once, Groose cried like 5 times, Cawlin cried whether you give the letter to the ghost or the letter to Karane. That is 9 times and it is too much emotion put into one game. I know it was meant to be a drama but I prefer most dramas not to have more than a few crying scenes in them.
What really got me angry was Zelda crying tears of joy at the end, over something typical in a movie or a game which is a happy ending and most other characters don't cry tears of joy over happy endings. I mean, I was so done with this game and its excessive crying. I'm not angry at Link for crying because I like how the game showed once that Link can have human emotions too and not just be a robot with little emotions.
I don't care if they're young characters. Why can't they just have the characters experience a time where they pull themselves together instead of being some soap opera teen melodrama?
What really got me angry was Zelda crying tears of joy at the end, over something typical in a movie or a game which is a happy ending and most other characters don't cry tears of joy over happy endings. I mean, I was so done with this game and its excessive crying. I'm not angry at Link for crying because I like how the game showed once that Link can have human emotions too and not just be a robot with little emotions.
I don't care if they're young characters. Why can't they just have the characters experience a time where they pull themselves together instead of being some soap opera teen melodrama?