- Joined
- Jun 15, 2020
- Location
- Canada
Hello friends. It's good to see you all again. Once upon a time I may have regaled you with a grand preamble to build excitement, but after running three of these I believe I don't need to do that anymore. You all know what this is. You've been waiting for it for a long time... Long enough that the return of a crazy complex Spider-Man themed Mafia game designed by yours truly should be promise enough all on its own. Well, wait no more, True Believer™, because...
Player Registration (29/2931)
PLAYERS, IF YOU HAVEN'T YET SEEN THIS POST, GO READ IT!
AMAZING FANTASY: A Spider-Man Mafia Prequel
STARTS HERE AND NOW!
STARTS HERE AND NOW!

Player Registration (29/29
- Ragnarokio
- Morbid Minish
- Rubik
- DaRkStAr
- Aaarrrgh
- Tevish Szat
- Storm
- Freddeh
- ExLight
- Skystone
- Silverfish
- Doc
- Asfinyti (Shadow Amber)
- Mongoose
- HangryHangryHippo
- NeoSilk
- Captan_Lunch
- Vroendal
- Spiritual Mask Salesman
- TheCapsFan
- dragonteacup
- Mint Elv
- Hello World
- Killjoy
- lain
- KingofDominaria
- Turin
- Neon
- Stability
PLAYERS, IF YOU HAVEN'T YET SEEN THIS POST, GO READ IT!
Substitutes
- DuskyBlue
- LordMark
- DawningWinds
- Poyzin
Spectators
- Osieorb18
1. 31 roles?! Are you f-ing serious?
I know that's a lot, but I chose that number for a reason (can you guess why?). As the largest Spider-Man Mafia yet, filling this roster will be a daunting task, for sure. That's seven more than even The Clone Saga had, which itself also had trouble filling up. Good news is, if we don't quite get that many I am prepared to cut a few (or a dozen), but I figured, why not at least try and shoot for the sky?
2. When will the game start?
Assuming we get enough players in a timely manner, the game can start shortly after the current games being run on both NGA and ZD have ended (Zenon Does a Tea Party and CH8OS MAFIA EIAHT respectively). The Sign-Ups will close on July 14th at 11:59 PM Eastern Time. After that, the game will slowly roll out over the weekend. I expect it will kick off proper around the 18th, give or take a couple days.
3. How long is the game predicted to go on for, and what are the phase lengths?
It is hard to predict duration on a game as massive as this, but it stands to reason that it has the potential to be one of the longest Mafia games you've ever played. A Spider-Man Mafia 2 lasted two and a half months (75 days), while A Spider-Man Mafia 3 clocked in at just under two (50 days). Approximately two months is probably a safe estimate. As for phase lengths, Days will last for roughly four to five real-life days, while Nights will generally last for two to three—that said, some things can change this expectation.
4. I'm still not really sure what this is. Can you regale us with the long preamble anyway?
No, I'm too busy crafting role PMs, but you are welcome to go and read the sign up thread for the last one, the sign up thread for the one before last, or heck, even the game threads (1 is partially archived here, 2 is found here on NGA, and 3 is found here on Zelda Dungeon). That should give you an idea what you're signing up for.
5. How much of a "standard" mafia experience will this be?
Honestly, I think Tevish answered this question best during the third outing when someone asked if there even was a Mafia team in the game. While my Spider-Man games have always had a lot of exceedingly complex roles and intricate subsistems designed to make them all work as intended, at their core they've always been built around standard mafia assumptions of an uninformed majority versus an informed minority. I've been known to design some weird experimental games before like KoD Must Die! and Everyone is Cult Mafia, but my Spider-Man games aren't that. They are exceedingly complex, high-powered, highly themed bastard games, but at their heart, they are still traditional mafia games.
6. What do people mean by "bastard", and how "bastard" will this game be?
Oh, very bastard, but you can still count on your roles to have no direct lies in them. To the uninitiated, "bastard" in mafia games is a term to describe games that have elements in them that are traditionally considered unfair. In a standard game, you generally only have to worry about other players lying to you; in a bastard game, you have to worry about lies from the game Moderator too. There are things in the game that will intentionally deceive you, but as I stated before, you can at least trust that your roles will have no direct lies in them.
7. Will some players roles be hand-picked again?
You bet. You think I'd let anyone but Rubik run the newspaper at this point? And Freddeh has got to be ol' Stormin' Norman for sure. Plus you know Numbers will claim Scarlet Spider with or without that role even being in the game. Face it, some things are just part of the Spider-Man Mafia tradition. But most of you can expect to receive random roles.
8. If this is a Prequel, when will we get A Spider-Man Mafia 4?
I'm currently planning to run the 4th main game in the saga sometime next year (2024). The plot is written, the central "twist" is defined, but many of the roles still need be crafted. The title of the game will be spoiled somewhere in this game, so keep your eyes peeled for it! Stay tuned!
9. Is it true A Spider-Man Mafia 3 gave Storm from Zelda Dungeon PTSD?
Yes.
10. What else can we expect?
More convoluted plot twists and turns than you can shake a web at! But come on now, you don't really expect me to give you all the spoilers before you actually play, do you? This is a prequel, and it will have a heavy focus on origin stories. Origin stories for everyone. A radioactive spider-bite here, an alien symbiote there, a nuclear experiment gone wrong, an uncle gunned down in his home... And more! But don't think that just because you know how these characters stories were told in the comics that the game inspired by them will necessarily follow suit. Uatu, the Watcher, has a few surprises in store for you, and even he can't be sure how things will unfold. I guess you'll just have to wait and see...
...Or we could play a game of 20 questions like the last time. Sure, why not. I'll answer one yes or no question about the game from each person who signs up, until 20 questions are answered. The last 11 slots don't get a question, to incentivize you to sign up early!! So what are you waiting for? Let's gooooooo! *Thwip thwip*
I know that's a lot, but I chose that number for a reason (can you guess why?). As the largest Spider-Man Mafia yet, filling this roster will be a daunting task, for sure. That's seven more than even The Clone Saga had, which itself also had trouble filling up. Good news is, if we don't quite get that many I am prepared to cut a few (or a dozen), but I figured, why not at least try and shoot for the sky?
2. When will the game start?
3. How long is the game predicted to go on for, and what are the phase lengths?
It is hard to predict duration on a game as massive as this, but it stands to reason that it has the potential to be one of the longest Mafia games you've ever played. A Spider-Man Mafia 2 lasted two and a half months (75 days), while A Spider-Man Mafia 3 clocked in at just under two (50 days). Approximately two months is probably a safe estimate. As for phase lengths, Days will last for roughly four to five real-life days, while Nights will generally last for two to three—that said, some things can change this expectation.
4. I'm still not really sure what this is. Can you regale us with the long preamble anyway?
No, I'm too busy crafting role PMs, but you are welcome to go and read the sign up thread for the last one, the sign up thread for the one before last, or heck, even the game threads (1 is partially archived here, 2 is found here on NGA, and 3 is found here on Zelda Dungeon). That should give you an idea what you're signing up for.
5. How much of a "standard" mafia experience will this be?
Honestly, I think Tevish answered this question best during the third outing when someone asked if there even was a Mafia team in the game. While my Spider-Man games have always had a lot of exceedingly complex roles and intricate subsistems designed to make them all work as intended, at their core they've always been built around standard mafia assumptions of an uninformed majority versus an informed minority. I've been known to design some weird experimental games before like KoD Must Die! and Everyone is Cult Mafia, but my Spider-Man games aren't that. They are exceedingly complex, high-powered, highly themed bastard games, but at their heart, they are still traditional mafia games.
6. What do people mean by "bastard", and how "bastard" will this game be?
Oh, very bastard, but you can still count on your roles to have no direct lies in them. To the uninitiated, "bastard" in mafia games is a term to describe games that have elements in them that are traditionally considered unfair. In a standard game, you generally only have to worry about other players lying to you; in a bastard game, you have to worry about lies from the game Moderator too. There are things in the game that will intentionally deceive you, but as I stated before, you can at least trust that your roles will have no direct lies in them.
7. Will some players roles be hand-picked again?
You bet. You think I'd let anyone but Rubik run the newspaper at this point? And Freddeh has got to be ol' Stormin' Norman for sure. Plus you know Numbers will claim Scarlet Spider with or without that role even being in the game. Face it, some things are just part of the Spider-Man Mafia tradition. But most of you can expect to receive random roles.
8. If this is a Prequel, when will we get A Spider-Man Mafia 4?
I'm currently planning to run the 4th main game in the saga sometime next year (2024). The plot is written, the central "twist" is defined, but many of the roles still need be crafted. The title of the game will be spoiled somewhere in this game, so keep your eyes peeled for it! Stay tuned!
9. Is it true A Spider-Man Mafia 3 gave Storm from Zelda Dungeon PTSD?
Yes.

10. What else can we expect?
More convoluted plot twists and turns than you can shake a web at! But come on now, you don't really expect me to give you all the spoilers before you actually play, do you? This is a prequel, and it will have a heavy focus on origin stories. Origin stories for everyone. A radioactive spider-bite here, an alien symbiote there, a nuclear experiment gone wrong, an uncle gunned down in his home... And more! But don't think that just because you know how these characters stories were told in the comics that the game inspired by them will necessarily follow suit. Uatu, the Watcher, has a few surprises in store for you, and even he can't be sure how things will unfold. I guess you'll just have to wait and see...
...Or we could play a game of 20 questions like the last time. Sure, why not. I'll answer one yes or no question about the game from each person who signs up, until 20 questions are answered. The last 11 slots don't get a question, to incentivize you to sign up early!! So what are you waiting for? Let's gooooooo! *Thwip thwip*

A Spider-Man Mafia is a longstanding series of incredibly complex themed mafia games designed and run by Zinger2099. The games are intended to bring you a fun mafia experience unlike any you can find anywhere else while also doing a much deeper dive into the rich comic lore of everyone's favourite web-slinging superhero than even the Marvel Cinematic Universe can claim to do.
Hobgoblin Lives: A Spider-Man Mafia 2 (2016 on No Goblins Allowed)
The Clone Saga: A Spider-Man Mafia 3 (2020 on Zelda Dungeon)
Amazing Fantasy: A Spider-Man Mafia Prequel (2023 on ZD)
A Spider-Man Mafia 4 (Coming 2024, probably on ZD)
A Spider-Man Mafia 5 (Coming 2026)
The Games
Maximum Carnage: A Spider-Man Mafia (2013 on the O.G. WotC Paranoia Paradise mafia subforum)Hobgoblin Lives: A Spider-Man Mafia 2 (2016 on No Goblins Allowed)
The Clone Saga: A Spider-Man Mafia 3 (2020 on Zelda Dungeon)
Amazing Fantasy: A Spider-Man Mafia Prequel (2023 on ZD)
A Spider-Man Mafia 4 (Coming 2024, probably on ZD)
A Spider-Man Mafia 5 (Coming 2026)
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