The last series I really wanted to marathon was Dragon Age. In the leadup to Dragon Age 3's release, I decided to create a fresh save with all my latest choices. That meant playing not only the base games, but multiple expansions. It was probably to be a 100 hour ordeal.
Thankfully, DA3 ended...
I think that the current canon is about as good as the old EU. The EU has some solid stuff up its sleeves due to being around for so long, but boy did it hard some absolutely huge piles of garbage. Meanwhile my favorite on screen stuff (Rogue One, Mandalorian, Andor, The Last Jedi, and Acolyte)...
While still a dominant market in the movie-making world, theaters don't have quite the stranglehold on movies that they used to. While streaming was always a bit of a threat, it wasn't until the 2020 pandemic that people really seemed to disconnect from the experience theater-going experience...
Veterans Day, obviously. I get a free haircut, a coupon for another free haircut, a coupon for a meal at Texas Roadhouse, and then a free meal at Olive Garden. Seems pretty sweet.
It's both better and worse, but the things that are worse are comparatively small to me.
I do miss the dedicated handhelds purely for the form factor. I've no hope of bringing my Steam Deck anywhere without a dedicated carrying case or backpack, but I still slip my Vita into my pocket for the...
Well, Spirit Tracks is kind of a stretch. The train itself is still treated as a piece of technology that Hyrule itself can't recreate because they're permanently trapped in the dark ages.
I believe that when Nintendo the company issues statements on canon or publish official lorebooks that those are canon, yes. Again, Zelda is Nintendo's IP. They decide what's canon.
I'm not really sure what you're fighting against here. Zelda is Nintendo's franchise so Nintendo gets to decide what the canon is, full stop. That's how it goes. I'm not going to scuffle back and forth with you on the franchise's loose sense of continuity.
Counterpoint: Nintendo is the company that continues to fund and employ the people who develop Zelda games. If creative higher-ups come out and say there's a previously unheard of third timeline where Link dies to Ganon in Ocarina of Time then, like it or not, that's canon. The shorthand for...
I dunno if that's necessarily the case. My first point would be that we live in a world with several prominent religions supposing divine being that have to coexist with the reality of space and stars. I don't think there's any reason to assume that the divine cosmology of Zelda is constrained...
It's kind of hard to say.
The town of Silent Hill is a predator that lures in people with deep, unresolved traumatic pasts. It latches onto that trauma and manifests your own little slice of hell as it feed you through a psychological meat grinder, after which you either learn to move on from...
I got that vibe, but it didn't really do much for me. Tri themselves was already just kind of a ball, so being a bigger ball just doesn't make for interesting boss design to me.
I enjoyed the spectacle of it. It was nice to have a good old slugfest with the final boss alongside Link. Heck, it was finally nice to see Zelda, usually little more than a background character in her own franchise, taking a prominent role in the final battle. I liked the different phases and...
I unlocked the first one and then ignored the mechanic. It just felt weird to include an optional and expendable summon when you could just pop out three electric chu-chus and do the same thing ad nauseam.
I'd go with something a little more melancholy that reflects on the 40-year struggle between Link and Ganon. If it were me, I'd write a game that endeavors to humanize Ganon for once before killing him permanently. It'd be a game about not just killing Ganon, but freeing him from Demise. Wrap a...
The Gorons don't, but they have natural super strength and the ability to dig through solid rock. Cutting one would be like trying to slice a rock with a kitchen knife.
Each kingdom subsection is pretty weak. No individual domain maintains a standing military force, nor does it seem like any of them host accomplished fighters. If it really came down to it then I'd put a soft bet on the Gorons. They seem to be lava proof, meaning they're made of such dense and...
I could see that, but there's absolutely a desire for another Star Fox game. The space combat and space flight genre remains a steadfast one. The only real thing hampering Star Fox in my mind is Nintendo's inability to produce a new game in the franchise without tying it to some garbage control...
I don't really understand Nintendo's inability to understand Star Fox. It feels like a franchise that they deliberately a hamper so that they can justify not releasing another game. Internally I'm sure that Star Fox Zero is used as financial justification for why a new Star Fox game is a bad...
Well, we have one remake and just a graphical one at that. When I think remakes I tend to think of going from something like this
to something like this
I'd see it as making the game you would have made if you'd the time and technology back then that you do now.
That's fair. I think in Zelda's case I'm a bit more lenient since they don't really publish anything more than a graphical touch-ups. It'd be a nice surprise for me if they decided to do a big Capcom remake of an older game.
I guess it's the same rational for remaking the old Resident Evil games when you could just as easily play the newer non-remake games: it makes the game look like how you envisioned it as a kid.
Ocarina of Time is one of those games I tend to categorize as "good for its time". It was perfectly fine for the first 3D entry in a much younger Legend of Zelda, but video game storytelling has evolved tremendously since then (heck, the original Baldur's Gate released the exact same year and...
Honestly, it's been long enough that I couldn't really tell you how spooky Snowpeak was. I'd say the Depths are pretty low on the spooks bar, so it'd be easy to be spookier than them.
I'd place it... somewhere.
Despite the visual similarities to ALBW and the LA remake,
So, I dunno. It takes place during that brief window in TotK when Link and Zelda are both falling during the game's opening minutes. :eyes:
Yeah, there's a distinct smell of good ol' Japanese racism in that change. Tetra is dark-skinned when she's a pirate, but turns light-skinned once she's "pure" and royal again.
Maybe, but in this case it just feels like she's a totally different character. Tetra after putting on the dress just feels like a copy and paste from an entirely different game, because everything interesting about Tetra is suddenly gone. Not only that, but she's thrown in an underwater closet...
I'd call Wind Waker sort of a step in the right direction. I definitely find Tetra to be a more dynamic character than almost every other incarnation of Zelda, but also found her underutilized. Heck, the the moment she becomes Zelda they suck all the character out of her.
I'd say it doesn't. You move across a three dimensional plane in a 3D video came. Calling it 2D feels like calling the new animated Lion King remake "live action".