I missed out on this way back when it originally released and didn't play Bravely Second either, but playing the Bravely Default II demo (for the short time my party was actually able to survive) made me want to go back and play the original (thank you homebrew). Six hours in, I'm really enjoying it. I've been trying various JRPG series lately (Xeno, Tales, etc.) and have had trouble finding something that has clicked with me. Bravely Default seems to hit that sweet spot, especially in how the game can be tailored to how you want to play. Want to grind really quickly? Increase % of random encounters. Want to travel through an area without fighting? Turn that % the other way. Combat a bit too slow? Speed it up. Overall, the story isn't anything special (so far anyway), but the characters are solid and the music and art style are excellent. I'm looking forward to continuing my playthrough.
Been playing FE Three Houses. This playthrough's been such a slow grind but I hope to finally make it to the timeskip of Crimson Flower tonight if I don't get burned out on chapter 11. These auxilliary maps breaking my pace for sure.
Ghost of Tsushima. I haven't felt this immersed in an openworld game for awhile now and it's utterly spectacular. Sure some of the things can be pretty repetitive, but the sheer levels of care put into the worldbuilding and mechanical aspects will keep players coming back for hours on end. It's one of the few games I feel like 100%-ing, and one heck of a way for the PS4 to go out with a bang.