MikauIncarnate
Hero of the Zora
- Joined
- Nov 5, 2010
- Location
- U.S.
I want to see a trading sequence, but one more like WW did it, where you can keep the items you've already traded away, only with items or maps or something instead of just decorative stuff. I also want to see a lot of NPC interaction, even more than MM, and interweaving problems that they have that also tie in with the main quest. Maybe, instead of cucoo lady needing you to find her cucoos, or just asking you to find her fiance, she could do something about it, much like Kafei did in MM. I really liked the force gems in ST, but I thought there should have been way more of them. I was really dissapointed when I found out there were only 20. I love optional puzzles, like the ice block cavern. Lastly, I think there should be 5 or 6 optional items. They shouldn't just be upgrades or anything, I mean actual optional items that you can use to solve new puzzles and stuff. That way there could be all sorts of things all over Hyrule and Skyloft that you don't understand at all until you do some sidequest and get a brand new item that leads you to pieces of heart/collection items, etc.. That would be really cool.