- Joined
- Dec 13, 2019
The bolded part is a really funny take. Putting an ability like that and using it in a phase that looks like it is lylo would be way too op.
Hey, I've seen day end abilities fairly often (without the advance through night). They usually have a LyLo/MyLo exception to them. In that respect they simply end up as a limited kingmaker.
This kind of has me thinking. If someone has the ability to speed up time, can they also slow it down and or send us all back to D1 before deaths and stuff?
Listen, I have been unsatisfactorily trying to design a game for years that manipulates the time flow of a game. I find unwinding deaths the most problematic without just having zero info flips on death. This is mostly irrelevant to the current game other than it has potential to be a massive train wreck. Given Rag's talk on balance this may be possible.