Where Ego and I agree, is that all these extensive tutorials in games these days are asinine. Picking up an Item and having a quick explanation such as "this weapon does this when you hit 'A' but it does this with hitting 'b'" is one thing, but when you have to go through a 5 minute tutorial just to learn one move, is just stupid. Zelda is REALLY guilty of this recently, OoT not so much, and you could ignore her if you wanted too, but since then you have all these long explanations that really dont even help that much. Yeah maybe im stuck in the past where the game just lets you figure it out, and thats the way i like it. But if there are going to be tutorials i dont see why they can't just do it like say Darksiders, where if something you need to no is coming up, and you reach the point you need to do it, Instead of stopping the game, a line just pops up on screen such as "Jump and Hold A while pushing towards the wall to do a wall run". See how simple that is, and you didnt have to stop me from playing the game to do it. This sense of hand holding going on in gaming nowa day is just sad, and feels like the developers are just treating us all like a bunch of idiots who have never played a game before.
So yeah, I guess us "Old Gamers" just dont like being told what to do, we have been playing games for over 20 years, i think we can figure it out. Just trying to shed a lil light on why we have that opinion!