Week 63
Monday, 25th August
In Classic mode, you challenge multiple stages en route to a climactic final battle. The more gold you put onto the Fiend's Scale, the harder the battles will be. In return, your rewards will get better and more abundant. The best way to earn gold fast is to win Classic battles on higher intensity.
In Classic mode, you can choose your next challenge on the route map. Looks like Master Hand is waiting at the end, but perhaps something might change if you raise the intensity...?!
Classic mode has been a staple for a long time, and it now features an intensity meter like
Kid Icarus Uprising. In that game, dying would result in a loss of some picked up currency and loot, and a drop in the difficulty. Master Hand has been the last boss of Classic Mode in every game, and if it is anything like
Melee and
Brawl, Crazy Hand will appear when certain requirements are met.
Tuesday, 26th August
Spectator Mode is available even on the compact 3DS version!! In this mode, you can watch players all around the world fight and make bets with in-game gold. Wager wisely by checking out the player names, rules, win rates, odds, fighters, and stage!!
Being able to cheer someone on is what really makes spectating matches fun. This time, 1st and 2nd place will get prizes in four-player matches, and spectators can bet the gold they win on Bonus Chances.
This mode was present in
Brawl's online, where players could gamble in a similar manner and win coins and collectibles as rewards. It is now more robust in the fact odds are dependent on the specific player and such.
Wednesday, 27th August
A panel in the Challenges area will unlock everytime you clear a challenge. When you unlock a panel, you'll see hints for unlocking panels directly adjacent to it on all sides. And this time, each panel will unlock pictures related to the challenge. This is tougher than it looks, you know? The challenges in the 3DS version are a little on the easy side, but the Wii U version challenges might be a bit trickier.
The challenges screen was a feature in
Brawl, in a large grid with 128 spaces. Similar screens have been in some other games Sakurai has worked on, such as
Kirby Air Ride and
Kid Icarus Uprising. There may be multiple pages of challenges like the latter game, as there is only 35 in the one screenshot above, significantly less than any of the aforementioned titles.
Thursday, 28th August
Customize your characters in the Custom section. It sounded better to customize "characters" instead of "fighters," so that's what we went with. There are various ways to customize, but make sure you remember to set up the powers you're bringing with you before playing a round of Smash Run.
Miis have Headgear and Outfits as extra customisable features from regular fighters, in addition to the three classes and three body types that already exist for them. Every character has the ability to select from three specials for each of their four special moves and modifiable equipment, plus the selection of powers to choose from for games of Smash Run.
Friday, 29th August
The mysterious fighting teams that appear in the Smash Bros. series come in many shapes and sizes, but this time even we don't know what all of them will look like! It's said that they copy faces from Mii characters saved on your system and attack in a large throng...!! But wait, they all have big smiles on their faces. Looks like they're having a good time, so show no mercy and launch them all away!!
Multi-Man Mode returns again under the new name Multi-Man Smash. Miis are the enemies this time around, instead of the teams of Fighting Wire-Frames and Alloys the two previous games have used.