- Joined
- Feb 5, 2011
Has anyone noticed? Mostly in the console games, save for Majora's Mask, you begin playing after Link wakes up.
In ALTTP he wakes up from a dream with Zelda speaking to him.
In OoT he wakes up when Navi enters his room.
In TWW Aryll wakes him up in his... clubhouse or whatever that is.
In TP, while we see him awake, you truly take control when the kids wake him up.
Heck, we can expand this to handhelds.
LA he wakes from crashing into Koholint and Marin nursing him back to health.
TMC he wakes when his grandpa announces Zelda is visiting him.
Surprisingly, the first episode of that awful cartoon began with him waking up. And plenty of people know what I think of that cartoon, I mean, I called it awful while plenty here admit that while it is crap, they still enjoy it.
Coincidence? A way of the player waking up to a new adventure? Or Nintendo just prefers doing this?
In ALTTP he wakes up from a dream with Zelda speaking to him.
In OoT he wakes up when Navi enters his room.
In TWW Aryll wakes him up in his... clubhouse or whatever that is.
In TP, while we see him awake, you truly take control when the kids wake him up.
Heck, we can expand this to handhelds.
LA he wakes from crashing into Koholint and Marin nursing him back to health.
TMC he wakes when his grandpa announces Zelda is visiting him.
Surprisingly, the first episode of that awful cartoon began with him waking up. And plenty of people know what I think of that cartoon, I mean, I called it awful while plenty here admit that while it is crap, they still enjoy it.
Coincidence? A way of the player waking up to a new adventure? Or Nintendo just prefers doing this?