Not directly tied in with Hero Mode, though slightly related: I've always felt like the monsters and bosses in Twilight Princess are a little too passive. They spend far too much time idling in between attacks, which contributes a lot to how easy they are - more so than the damage their attacks do, I'd say. If anything, I think if the remake wanted to create a difficult or gritty experience, making monsters more aggressive in general would be a huge improvement.Can anybody else think of some more things?