- They should make a hughe overworld which also feels huge, so more forms of life, big cities, and camps of travellers or something like that, which actually move with the storyline. They should tell you little rumors about secrets which are hidden in the overworld, some very cool ones, with items or treasures that you actually can use. I would also like the Gorons and Zora's to be back again, but with their own big village and many NPC's. So what I am asking for is a bit like Xenoblade, but I wouldn't mind less sidequests but ones that are high quality, such as Majora's Mask sidequests.
- I don't want more dungeons, off course, it would be nice, but I think 8 or 9 GOOD quality dungeons is perfect, as long as they are really good. So for example Stone Tower, that was an amazing one. Or City in the Sky, I also loved that one. Just something different, but it gives you the feeling it is huge. Also with quality bosses and mini-bosses. In SS they just let the mini-bosses out, but I like them. In Majora's Mask, for example, they where mostly great, just some enemies you won't find in the overworld or somewhere else. Or Shadow Link <3 Important is that the time between dungeons is filled with many things to do, with some quests required for the storyline and many optional things.
- More cutscenes is for me ok, like in Xenoblade, but not all those long textboxes which explain too many things. More like the first Zelda's, just kee it short if it's not story-related. Maybe have a sheikah stone in one village for people who need help, but not more that that.
- And I would love some shorter loading time for entering a house etc. If the cities are going to be big, you will have to walk in quiet a lot, and if you have to wait 4-5 seconds every time I personally think that it's quiet annoying