1) No, it takes about 30 minutes to get to the Forest Temple of TP, because the game actually allows you to skip the insanely long cutscenes that hardly anyone cares about. Skyward Sword in comparison forces you to do all of this tutorial stuff that I'm 99 percent sure at least half the players of SS already know how to do. Really, do I need a tutorial on dashing? Do I have to sit through Zelda yapping her butt off? I realize the story is important to some people, but at least give us the option to skip like you did in TP. Personally, I'd rather get to the action than waste my time reading the great [again in my opinion] dialogue which just shadows the overused and abused plot.It takes much longer to get into the real story behind TP. Some people enjoy the opening cinematics as it allows you to get used to the world and the charactrers around you. Personally, I much prefer shorter intros. However this one didn't bug me at all as there was logic behind it (i.e. a story that actually needed to be told)
I thoroughly enjoyed the rivalry that was forged between Link and Ghirahim. It was a nice change from the standard 'kill the stranger because that sage said so' formula that dominates previous Zelda games. The final battle wasn't as easy as you are letting on though. A lot of people struggled with it.
So you'd rather have an item that you have to manually change yourself each time you want to enter a region than one that automatically protects you? Again, this would have ruined the flow of the game. The earrings protect him because this is Zelda, and magic forces are everywhere
To be completely honest, I am not 100% complete with the game, but I have done many sidequests - I have the every gratitude crystal, upgraded everything, gotten every heart piece - and while I admit that there are probably still things to do, my total play time will not be anywhere close to 50 or 100 hours. And this again comes down to expectation management.
I'm new to all this zelda forum stuff....hmmm.....interesting?!
So, here's little old me who's been playing Zelda games across all formats since A link to the Past back in early 1992, and I come across you who claim to have finished most of the game incuding all gratitude crystals, and hearts...and you claim to be nowhere near the 50 hour mark??
I find that extraordinary....even bordering on impossible without you meeting one of the following 4 criteria....
a) you are a genius IQ 160 +
b) you are a serious hardcore gamer and play games every day....basically no wife,kids, life...etc
c) you used a guide at some point to get a heads up on some things OR
d) you have amazing co-ordination and rushed through everyhthing, and have a wii motion plus capable remote that works flawlessly......LOL
SO....which one of these is it....and no, I refuse to believe you did this.......oh wait, there is an option e...lol
e) you play a few hours per day and analyse your play afterwards looking at everything you saw and did, and planning for what you would do next....LOL
haha
regards
The true hero of time
To be completely honest, I am not 100% complete with the game, but I have done many sidequests - I have the every gratitude crystal, upgraded everything, gotten every heart piece - and while I admit that there are probably still things to do, my total play time will not be anywhere close to 50 or 100 hours. And this again comes down to expectation management.
I'm new to all this zelda forum stuff....hmmm.....interesting?!
So, here's little old me who's been playing Zelda games across all formats since A link to the Past back in early 1992, and I come across you who claim to have finished most of the game incuding all gratitude crystals, and hearts...and you claim to be nowhere near the 50 hour mark??
I find that extraordinary....even bordering on impossible without you meeting one of the following 4 criteria....
a) you are a genius IQ 160 +
b) you are a serious hardcore gamer and play games every day....basically no wife,kids, life...etc
c) you used a guide at some point to get a heads up on some things OR
d) you have amazing co-ordination and rushed through everyhthing, and have a wii motion plus capable remote that works flawlessly......LOL
SO....which one of these is it....and no, I refuse to believe you did this.......oh wait, there is an option e...lol
e) you play a few hours per day and analyse your play afterwards looking at everything you saw and did, and planning for what you would do next....LOL
haha
regards
The true hero of time
BUT you need the goron sword to kill him. Sword breaks (unless you do the eyedrops quest) and its a bit harder. Kill canon, game finished.
What was the lightning for? Why didn't we use the skyward strike. After collecting all of these weapons, he's killed by nature? Lightning is more powerful than the sword of the goddess?
Where are they? In the entire game I only saw 1.SS had a nice plot, and obut the gorons, there are more than 1... its kinda like in WW...
I don't run away from my bosses.btw u ever tried to run away and see if the stage has a limit?
Im not talking about the look of the temples. The temples in SS LOOK amazing, but the actual puzzle of solving them is a lot easier than other games.to say the dungeons are bad is bull****, they look more like actual temples and stuff, while your precious OoT's temples had square rooms, some with a few walls and stairs...
Thats the problem with modern games. They are all about the "graphics." SS has the best graphics because no 3D zelda game has been made since 5 years. The graphics are not nice and smooth, they are often blurry and the edges on everything are jagged. This is a limitation of the Wii. I still love the graphics in SS.also, best zelda graphics ever! they looked nice and smooth, animations lacked a bit, specially the one to ascend to skyloft... that looks horrible...
Where are they? In the entire game I only saw 1.
I haven't finished SS yet (I just completed the hero song except for levias part) and I can't disagree more with this topic statement. I played every 3D zelda title and SS still managed to surprise me with new stuff. The whole design of the surface making each area more like a puzzle than a plain boring area like old fashion Hyrule field is awesome. The items (especially the beetle) work very well and are very useful in many more places than just the dungeon you find them in. The story so far is very good. I don't mind that you can't skip the cutscenes too much, except for the boss introduction after I died for the 5th time. The dungeons are also a lot of fun. OK, the first dungeon is a bit more boring than the rest, but too be honest the deku tree in OoT is also quite boring if you really look at what you have to do in the dungeon. And the dungeons in lanayru are so creative with the timeshift stones that a more plain dungeon like the skyview temple can be forgiven. I really enjoy the game so far and like I said, it still manages to surprise me with new things while being the zelda that I know. I don't know exactly how long I'm playing the game and why should I care. No matter if I finish the game in 100 hours or in 30, I enjoyed every minute of it and that is what counts.
The only downsides I have with this game is the use of the shield and dowsing. Because the shield is breakable I barely use it and it should have deflected those grass octorock stones automatically instead of a shield bash. The lack of a shield gives the game more challenge though. And for dowsing, it is pretty useful but sometimes I don't understand the signal. When I was dowsing for goddess cubes in faron woods, I got a really strong signal at some point. I walked towards it and it was a transition to another area. Then the signal was weak again. So either that cube is somewhere hidden in the loading screen or behind the rocks. It just always annoys me when I get a signal and I end up looking at a unpassable wall...just tell me how I can get find the stupid thing and not that it is on the other side of a wall -.-