So i'm about 5 hours into this game and here are my thoughts. I'm gonna go on a rant about the controls. I'll talk about the actual game later.
Firstly Motion controls and Button controls are both half assed.
Let me explain. We'll begin with the button controls
The button controls forces you to use L shoulder to control camera, that takes getting use to, but a more sensible option would have been to default to camera and have the button for combat or have an option to change it. Either way I feel like this was a major oversight and they cobbled together a solution without thinking about it. The sword Right stick has delays and isn't intuitive or responsive as it should be. Having a button for "basic" attacks would been a good addition for general overworld use like smashing pots or killing basic enemies. Randomise vertical or horizontal slash with it.
Now there are benifits to button controls in that the Stabbing and shield controls are vastly superior as are the throwing and Skyloft/Beetle. I just wish they would have allowed more customization with the controls like changing the L button for combat and camera as an option or changing L to LR for camera. These are basic things they could have implemented to make it more intuitive.
The Motion controls sword is far superior to buttons. its more responsive and accurate...with the exception of the abysmal Shield and Stabbing. The stabbing should have been assigned to a button. Its terrible with motion. With the garbage Nintendo joycon drifts being an issue i don't know how long you'll be able to use the right stick as a sword in the long run. It also messes with camera. Camera controls obviously vastly superior in motion mode as its seamless. Skyloft and Beetle controls are abysmal with motion. Especially on switch where you have to recalibrate the damn cursor every 2 mins. It worked better on wii but even then it wasnt' good. I think what they should do is scrap motion for skyloft/beetle all together. Its just Bad. Straight up Bad. Especially on Switch. I think the motion on the Wii was better for these sections. I dont' remember having so much trouble back then. Then again I didn't like them back then either.
I'm basically fighting between both Motion and button and after 5 hours...i still don't know which i prefer. I am getting use to some parts but it shouldn't be this hard
AS for the game itself..its vastly and i mean VASTLY superior to the original. Even with control inconsistencies(which an be ironed out in the future) the game looks better. Runs better(smooth 60FPS) and has been streamlined to perfection. Skippable cutscenes Fi not being an annoying ***** all the time and general good QoL improvements. Also despite my concerns with button controls..the ability to use the for the skyloft and Beetle is a major plus. Those parts should have never been forced motion in the original.
Skyward Sword was a 7/10 game for me on the Wii. Sometimes bordering 6/10 end game with its tedium. Its a solid 8 now although it can't go higher due to controls. My opinion might change. I know SS has some neat dungeons. Its great to play some more traditional dungeons again after BOTW which while an amazing game had some abysmal dungeons.
Still have to get used to the buttons. And to change the camera direction by hand everytime isn't that great either. But hey, it's still early. I just reached the sealed grounds so plenty of time to get used to this stuff
The problem is you can get use to it but when you play pretty much any other game out there you have to go back to normal controls.
I'm playing Scarlet Nexus as well and like 99% of games it has basic right stick camera. So does Rachet.