- Joined
- Aug 25, 2012
- Location
- Indiana, USA
In the mainstream Pokemon games, you've always encountered wild Pokemon completely by chance. You wander into the grass, traipse through the cave, surf over the pond, or whatever, and the game stops you and forces you into battle with a wild Pokemon after awhile. This has been the formula since the beginning, and while it certainly "works," it comes across as redundant and very frustrating to me. If you're forced to stop and acknowledge a Pokemon's existence, most of us are just going to run away if battling it is inconvenient. If we are forced into battle, we almost universally destroy it without much of a struggle. Stopping players for wild Pokemon, then, does nothing to present a challenge except in very rare conditions.
So why are we still stuck there? Random encounters don't really benefit us, but they are heavy annoyances. Sometimes you don't want to stop for every Pokemon you come across; you just want to get across the grassy field. Again, if a wild Pokemon does appear, we will almost always run away immediately. Random encounters with wild Pokemon are large time wasters, giving them more cons than pros.
I'm not instantly suggesting Pokemon roaming the world freely, but I am saying something needs to be done with this huge inconvenience. We should not need twenty cans of Max Repel (which I try to keep on my person at all times) just to save some time. At the very least, players should have the ability to turn random encounters off, if not see Pokemon roaming freely or attract/locate them by other means.
So what do you think? Are random encounters okay to stay, or should they hit the road?
In light of recent comments, perhaps I should reiterate what I mean. I'm not saying there should be no method for acquiring wild Pokemon. It's hard enough to catch all of them as they are; why on earth would I want to further that trend? No, what I'm saying is that random encounters should be rethought into a more convenient, less redundant form. Ostensibly, no, it does not cost much to buy Repels, but it wouldn't take much to redesign the Pokemon encounter system so you don't waste two minutes crossing a field that would normally take ten seconds, either.
So why are we still stuck there? Random encounters don't really benefit us, but they are heavy annoyances. Sometimes you don't want to stop for every Pokemon you come across; you just want to get across the grassy field. Again, if a wild Pokemon does appear, we will almost always run away immediately. Random encounters with wild Pokemon are large time wasters, giving them more cons than pros.
I'm not instantly suggesting Pokemon roaming the world freely, but I am saying something needs to be done with this huge inconvenience. We should not need twenty cans of Max Repel (which I try to keep on my person at all times) just to save some time. At the very least, players should have the ability to turn random encounters off, if not see Pokemon roaming freely or attract/locate them by other means.
So what do you think? Are random encounters okay to stay, or should they hit the road?
In light of recent comments, perhaps I should reiterate what I mean. I'm not saying there should be no method for acquiring wild Pokemon. It's hard enough to catch all of them as they are; why on earth would I want to further that trend? No, what I'm saying is that random encounters should be rethought into a more convenient, less redundant form. Ostensibly, no, it does not cost much to buy Repels, but it wouldn't take much to redesign the Pokemon encounter system so you don't waste two minutes crossing a field that would normally take ten seconds, either.
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