IN ADVANCE, SORRY IF I COME OFF AS SNAPPY. I MEAN NO OFFENSE BY IT, AND IN ADVANCE APOLOGIZE TO ANYBODY WHO MAY POSSIBLY BE OFFENDED BY MY SARCASM.
I was planning on skipping AoL because it doesn't even seem like a Zelda game to me.
I don't like that way of thinking to be honest. It's a direct sequel to the original LoZ. It had the Zelda feel. It had the Zelda characters. It even had the Zelda plot (well, a Zelda feeling plot). It was made by Nintendo and only Nintendo with the mastermind behind the first game, Shigeru Miyamoto, helping out. And it's not a Zelda game how?
Indridcold85 said:
I can handle the sidescroller aspect of it. That wasn't a problem to me.
Well, at least you aren't following every other AoL hater and saying that the sidescrolling sucked.
Indridcold85 said:
If I have a sword that can shoot magic I would really like for it hurt more than like three monsters.
I'll admit, it did seem kinda odd that they give you a sword beam but it's only useful in the areas before Death Mountain. But, sword beams were overpowered in LoZ. Extremely overpowered. That was Nintendo trying to make the game harder like other NES games.
Indridcold85 said:
Second would be that it doesn't look like Link has a sword more than just a dagger, with the range of a dagger. This game doesn't seem like a Zelda game as it does a "Tales of.." game.
Okay. So it looks like Link has a dagger with the range of a dagger. Since when did the range of a weapon become a legitimate reason to dislike a game? :huh: Lemme guess, now you're gonna make a thread about how OoT sucked because the Kokiri Sword looked like a glorified dagger and had the range of a dagger.
Indridcold85 said:
I didn't like the bosses except shadow Link. But if i want a real shadow link battle i will play OoT.
Okay, what's not to like about the bosses? Some of them had some pretty clever weaknesses (giving a boss with the name THUNDER BIRD a weakness to the THUNDER spell? A boss that can be made easier with the Jump spell? A boss that requires the Downward Thrust? Those were pretty clever boss weaknesses for a Zelda game actually) and even if you used the appropriate spells (Jump and Shield for, oh say Gooma) there wouldn't be any guaruntee that you'd make it out alive were amazing.
And come on, the Dark Link fight in AoL was fierce. He wasn't your equal like in OoT. He wasn't a major pushover like in ST.
The scales were tipped in Dark Link's favor. Seriously, Dark Link in that game is potentially the hardest boss in the series. And if you don't use the corner trick, then beating Dark Link becomes EXTREMELY satisfying to beat.
Indridcold85 said:
I wanted some items that i could play with but not so much with that.
Okay, Zelda 2 didn't exactly have that many items and most of them were barely used. But, you see, there were these things called "Spells" that pretty much took over for the items. All of them had SOME use in the game, were extremely useful (Shield, Life, Fairy, you know), and actually didn't allow you to completely destroy the game.
Indridcold85 said:
If i had to rate it i would give it a 1 / 5. Sorry... Just didn't like it.
Eh, you can think that if you want to. You're just another hater who didn't seem to give the game a fair chance. You went in there expecting to hate it. And whaddaya know. You hated it. It's only because you went in there expecting to hate it that you hated it.
It's just like SMG2 was with me. I expected it to be the one of the hardest games I've ever played. And whaddaya know, it kicked my butt.