Fig
The Altruist
Well, after watching his presentation, he’s about as interesting as I expected, which is to say he’s not interesting in the slightest.
Having the original stick inputs was kinda neat the first time, but now that we’ve reached the 4th character to do this it’s kinda boring. Isn’t the entire point of smash from a mechanical standpoint to be easy to learn due to only having 4 directional inputs? I get that kazuya wouldn’t feel right without them, and I’m not saying that having characters with more than 4 directions should be outright done away with, but I feel like we’re starting from the point a little here.
Aside from that there’s very little mechanically that really leaves an impression. His neutral special is pretty neat, I’ll give him that, but aside from that all of his moves just seem kinda uninteresting. His various combos exist, but once again that kinda defeats the purpose of Smash in the first place. This isn’t Tekken, I shouldn’t have to memorize the combination to the safe at Fort Knox, the lyrics of Modern Major General, the opening paragraphs of every single Sherlock Holmes story, and the first 327 digits of Pi just to unleash a string of punches.
His “revenge” gimmick is just a worse version of Terry’s and Sephiroths. He gets a new move at a certain percent, but only one, and he can only use it once. It’s better than Pyra and Mythra gimmick of swapping between Mario and Dr.Mario, but not by much.
The Mii Fighters were once again the clear highlight of this presentation. I don’t think Dante, Shauntae, or the Dragonborn really had a chance of making it in, and they more than deserved at least a Mii costume, and I’m always happy to see a character I don’t want in smash get deconfirmed like Lloyd.
Overall, 4/10 update. Really could’ve been better.
Gonna start from the beginning because I'm missing something there. And there won't be any flaming. Criticizing ==/== attacking/flaming, let's get that out of the way now.
I'm going to say it, but just because a character doesn't appeal to you, doesn't make them bad. It's subjective at best and the whole point of DLC is to make you buy the DLC because you need to buy the base game first to even have access to the DLC. Tekken deserves to be included into Smash because Nintendo outsourced the game to Bandai Namco since 2013 with Smash 4 (3DS) and Smash 5 (Wii U) and also worked on Smash Ultimate. Another Namco rep was going to happen and Kazuya fits the bill, especially when you consider that the Tekken team is just down the aisle and you can transfer any and all resources with ease. You couldn't ask for a more efficient method of resource management than that during a pandemic.
Steve is literally the only character in this pass that’s iconic enough to deserve to be in smash bros. He’s no more a meme than Sephiroth is, and is just as iconic as Mario and Link. If anyone should be in smash, it’s Steve, not some nobody RPG characters like Pyra/Mythra.
That’s absurd. Obviously they put a lot of work into it, but the put work into the wrong aspects. I don’t give people participation trophies. If their product is crap, I tell them that, even if they put a lot of care and effort into it. Most of the DLC characters have ranged from underwhelming to complete garbage, and therefore this fighters pass was a waste of time and money.
What is this take? Sephiroth is one of the most iconic characters of all time. You have to honestly be born yesterday to not know who he is. Even if you never played FF7, everyone has heard of Sephiroth and the most iconic gaming cutscene of all time. Pyra and Mythra are added because ever since Ultimate's development, Sakurai attempted to make Rex and Pyra a playable character. Even though Pyra and Mythra have one game, they are a legacy character due to association with Xenoblade and Xenosaga/gears. Same thing with Byleth. They are a legacy character because of FE's legacy regardless of how you feel of the character. Everyone minus Min-Min is a legacy character because they have left an impact to the gaming industry longer than most people here who are alive.
You do release you can not buy the DLC right? Why be so upset that an optional character is optional? Don't like? Don't buy and buy yourself a lunch with that money. You are not entitled to buy something just because it has Smash or Nintendo on the title.
Except I do. I get to decide what I think is wrong and what I think is right. You do to. If you think it’s bad, you can. Don’t like that I have a different opinion on what’s good and what’s bad? Suck it up, buttercup. I’m allowed to dislike things. I’m following the fighters pass because I don’t want, it to be a waste, obviously. The “lol just don’t buy it” argument is incredibly stupid because it doesn’t resolve the issue.
God complex much? Anyone who claims they know what is good and wrong for a game without having any merits of its developing (i.e. being a shareholder or a programmer for the game) is just upset that X character was added and not the niche character you wanted. You can dislike or don't care about DLC characters, everyone does. To say you know what's good and bad is clear you never developed or marketed for a game because guess what? You may think it's bad but clearly Nintendo thought it was good to choose all of these characters they released so far. They have their own analytics and decided it was best to release of these characters because it would sell and that's the whole point of a company, to make money.
no, but it’s a pretty damn good indicator of how iconic something is.
You do realize that Banjo and Kazooie games sold like actual trash in Japan right? Most JP people don't know about Banjo despite the west loving the games. From Wikipedia: As of March 2003, the game had sold more than 405,000 units in Japan. Needless to say, Earthbound didn't sell well at all yet Ness and Lucas are in the game. This point is so contradictive, there's no reason to utilize sales as an indicator of being iconic. Especially when there are currently video games that are free to download/play that are leaving an impact to the industry right now. So something like Friday Night Funkin' isn't iconic because it's a free game you can play on the internet right now? Yeeea, that's not how we factor if a game is iconic or not.
It was a waste of my money, but I’m not complaining that I wasted money. I perfectly understand that that it’s my fault I wasted the money, but i still wasted it. So what if I made up a rule set? It’s still my opinion on what i think makes for a good and bad character, based on what Sakurai and Nintendo themselves have said about the game. Don’t agree? Good for you. You don’t need to ***** about me having an opinion.
Kazuya and Sephiroth are iconic, sure, but nowhere near as iconic as a ton of other characters that could get in. Pretending I made up a rule specifically to have a reason to dislike them is stupid, since this reason literally only could apply once a good number of characters were announced anyway. Why is wanting a more spread out roster a bad thing? Why is thinking that we have too many new RPG newcomers a bad thing? You don’t have to agree with me, but I’m still allowed to have an opinion on the mater.
So I'm confused. If you are saying you are not complaining because you wasted money, then it wasn't bad. That's just facts. I still would like to know what makes a character "good" and what makes a character "bad". If could elaborate with a set of metrics, that would be appreciated.
If you are saying Kazuya and Sephiroth are "nowhere near as iconic as a ton of other characters that could get in", what are those specific characters you believe are more iconic that Kazuya and Sephiroth? I want to know who is that you believe deserves to be in Smash. Once again, these RPG characters have a legacy, they are far from new. SMT/Persona change protags all the time with the first SMT game out in 1992, and the first Persona game being out in 1996. Hero and Dragon Quest is another name you associated with RPGs so much so that Japan has a literal day named after Dragon Quest. And DQ has been a thing since 1986. Fire Emblem needs no intro for Nintendo fans, the franchise started way back since 1990. Byleth happens to also represent the classic weapons of sword, lance, axe, and bow with their kit. They just happened to be the latest protag, much like Roy, Ike, Robin, Lucina, and Corrin at the time of their original inclusions. Final Fantasy is made by the same company that makes Dragon Quest so you know it's iconic since 1987. FF7 being the first FF not on Nintendo platforms changed gaming forever regardless if you love, hate, or never played the game at all. Last but certainly not least, Xenoblade has been around since 2011 however the first games started with Xenosaga back in 2002. Much like other RPGs mentioned above, most games switch protags. Pyra and Mythra just happened to be the newest set. By the way, Namco owns the rights to Xenosaga and since they are working on Smash, there was maybe a subtle influence to push Pyra and Mythra especially since Sakurai did tweet back in 2017 how much he loved XBC2 and again, originally designed Pyra and Mythra as Rex and Pyra but couldn't due to game limitations.
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