Err... I voted yes, but...
I really like AoL. I do, but I tend to not like the leveling- and experience point-system in most RPGs. I don't hate it, but it mostly seems to become a huge grindfest sooner or later. And grinding is the one factor I always hate in all rpgs, it is just very annoying and tedious. One, it's boring, unless the battle system is fun, but then it's almost always against the same type of enemy for too long, so then it becomes boring anyways. And second, I think it somewhat misleads many players into leveling up everything to such massive ammounts that the player will most likely annihilate the rest of the game, and then purposely destroyed many of the games challenges. The latter is something that may be a bit specific (but there's still always some people with too much spare time at hand...), but it is still the fact that the designers put in such a thing into the game that annoys me, to put up good challenges but at the same time you tell you that "uh, if you don't wanna do it, just press this button and instantly kill the whole game and the entire universe!". So, bottom line, I do not like the Xp-system.
So why yes? Well, because Zelda need new things. While Nintendo do new and innovating things with the series, they still have a tendency to like the concept of ALttP a little bit too much. And since AoL was a great game, why not try to explore that kinda gameplay again? As long as they don't do stupid things, like turning Zelda into a turnbased RPG (oh god...), but keep things new, innovative and refreshing, I wouldn't mind a Xp-system at all.