Libk
Spaceballs: The Mafia Player
On now that I have that out of the way
I absolutely love this mechanic of the game and I think it was really smart on nintendo's part. If you're in here reading this and haven't encountered it yet, the blood moon happens periodically through the game, on full moon nights, and what it dies is quote a bit interesting. It doesn't turn non basic lands into more mountains to climb, it resurrects all fallen foes. Possibly even the mini bosses. I haven't checked to confirm with Stone Talus yet. The first time I emountered this event, I had just exited a Shrine and taken out two lizafos, I got on my horse and the sky started turning red. I had barely moved away wheb a cutscenes started, explaining the blood moon. Suddenly those enemies that I had just killed were right back on me. Knocked me off my horse. Eventually a guardian appeared and that was it. I died. Abd it wasn't something I expected to happen but the idea is so clever to me.
One of my biggest concerns when I was clearing the great plateau was how empty it was getting. I was worried that as I killed things, the game wouldn't refill the world, making monster resources and things to do in the world eventually nonexistent. To know that they made a way for the game world to refill itself is great, and the way they're doing it is honestly a way that only really works in a zelda game. One of my bigger issues with other open world games was not having a way to repopulate if you decide to be the guy to kill everyone. Eventually the world ends up empty, and the more realistic games have no way of realistically refilling themselves. If this even happened in skyrim every full moon, and everything was revived, we'll it just doesn't make sense with the lore of that game. For zelda, this event makes sense and it makes game play a little more interesting. I'm be going to have to watch the moon to see if I should prepare for a blood moon while im.out exploring. So what do you think of this event?