Everyone with the exception of Berlioz perhaps (>.>) made excellent comments and rebuddles to my idea of why I don't think mainstream video games are not art. I'd like everybody here who is focusing on my post to look at two things. One, I never said video games could never be art, and two, make sure to base your arguments on my definition of art, not yours.
@Random Person: I believe that the only way a group of people can work together on a piece of work and it still be considered art is if the entire group had the same ideas when working on the project. For example, I love to draw. What I draw is based on how I'm feeling at that specific time, what's going on around me in my enviornment, etc. I'm not basing what I draw on any other peoples opinions but my own. This makes it my work, my work of art. Remember that my definition was when a human being performs a specific action that expresses his emotions, views, etc. I'm expressing how
I feel at the given time, not anyone else. If my mother came into my room and told me not to draw what I was working on but something else, would it still be considered art then based on my definition? No, it wouldn't. Now that my mom has influenced my drawing it is not art because it doesn't reflect my feelings properly. The only exception is, like I said, if a group of people worked on it together towards the same exact goal. You could argue that Nintendo all has a goal in mind to make their product to the best of its capabilities, but they'll make it so that the majority of the people who are buying the game will be pleased with it. Therefore they are not reflecting there own views and styles of the game but what they think will be best for the community that will buy it. There is outside influences such as the general public and internal arguments over the several creators of the game for it to be considered art based on my definition. They would all have to agree on the same idea and it would have to reflect
only what they wanted in that game.
In your last bit, you say that characters are what they are because they are representing something. I totally agree with this statement. However, do you think they are represented they way they are because that's how
everybody wanted the way Link to look (I'm going to use Zelda references a lot), or because that's how the Zelda community
expects Link to look. Link is always portrayed as the hero because that's how we have known to grow and love him as a character, and Zelda is supposed to be the "damsel in distress." What if, though, Miyamoto gets diagnosed with severe depression and feels gloomy constantly all of a sudden? If Zelda really was his work of art, again based on my definition, he would more then likley make a video game where Link fails to save the day and Zelda dies. We all know that would enver happen because he has to conform his ideas based on the community who he's selling the game to and he has to cooperate with other coworkers who work on the game. If it truly was his work of art, he would have free will over what to do with the game.
And no, don't worry, you didn't seem like you were attacking me at all
. I like a good argument just as much as you do!
@A Link In Time: First off, I urge you to read my definition more carefully. Yes, they express all the things I've stated. But does one person or a group of people all express those same emotions in the same way? Perhaps the majority were feeling happy and that's why they created a cell - shaded, vibrant WW instead of a darkened MM. My argument isn't baseless because not one person or a group of people express their emotions in the same
exact way through a video game because of reasons I already listed above to Random Person.
At your second part, again read what I said. Did I say no, they're not works of art? No, I didn't. I said they are not right now but they have the potential to be. If sole creator creates a game with his own vision in mind with no regard to the general public then yes, it's his work of art.
At your third part, yes they do experiment, but like you said, people still buy them. Nintendo knows that they have such loyal fans that no matter what they make usually people will buy them and try them out. Nintendo's goal is to make money and you can't deny that. They are not Santa Claus freely handing out games, they are a business, and their goal is to make money.
@Hanyou: It might help you to know that I don't consider movies an art either. Everything else you listed I do. The difference between video games and movies with everything else you listed is that they create what they create to sell to other people and make money. Artists who write music express
their feelings through lyrics in a song and authors express
their imagination through the creative storys they write. Yes, they do sell their products as well, but
most didn't make the art that they made with the intention of selling it. Song writers and authors sell their product to spread there ideas, feelings, and morals to other people where as movies and video games are made to be sold and make a profit out of. Yes, there are many hidden emotions and feelings in Zelda games but those weren't the feelings and emotions of a specific person or creator. They were made to make a really good story that people will get hooked onto so that they will buy their games. This goes true for movies too.
About indie games and games that don't cater to the market, look at what I originally said a little bit closer. I stated that I don't think video games are art but they certainly have the
potential to be. If money was no object in the world and people made video games to spread their ideas and feelings just like authors do books and songwriters do songs then they most certainly would be works of art. However, this is not the case. Like I told ALIT they are businesses and their goal is to sell their product first, and put there ideas and feelings of what the game portrays last. The video game you mentioned, that would be consider his work of art.
Well, that's the last of the people who directly commented on what I said. I'm not one of the best writers by any means so I hope I organized this well enough so that none of you get lost in what I'm trying to get across. Remember that my opinion is just that, my opinion, and make sure when reading what I said think of it from my point of view and my definition of art. Please feel free to rebuddle everything I said above because like I said before, I love a good argument!