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  1. M

    Is It True There is NO Controls Using the IR Sensor?

    I'm not worrying about the lack of IR, because I freaking hate how jumpy the crosshairs can be in practically any Wi game I play. I need to hold the remote at a particular angle to aim the bow in TP, for example. No, what I'm worried about is that Motion Plus will not improve on this and instead...
  2. M

    Is It True There is NO Controls Using the IR Sensor?

    Bill Trinen and others have said this. I've never played Wii Sports Resort so maybe that game has the same type of controls where you're not forced to point at the screen? Idk why, but it seems like it could end up being LESS accurate if the sensor bar isn't used. Maybe the accelerometer and...
  3. M

    Here's MY Theory: There Are Not Different Links, Zeldas, Etc

    Or at least, if there are, not nearly as many as some people would like to believe Sure there is the Hero of Time and then some future guy who was inspired by his tale However I like to take the word "legend" as a literal thing. At face value, a legend could be something that is passed down...
  4. M

    Spoiler What We Can Confirm About the Game

    The tree you see underwater is the exact same tree you see during the E3 2010 demo. Unless there is another tree that has spiralling platforms jutting out of its sides. There could be, but I'm doubting it.
  5. M

    Spoiler How Much Do We Know about the Siren Realm?

    ...except we know that Silent Realm will not be "new and fresh," it's previous areas morphed around in minor ways. Besides, Spirit Tracks doesn't make you play the same area more than once.
  6. M

    Dominant Hand Issues

    There is nothing to take into consideration. >_> Use your right hand. It is not unoperational or defunct.
  7. M

    Spoiler How Much Do We Know about the Siren Realm?

    For example, did they show anything about Zelda's fire sword? Or that she sinks in sand? Or that Link and Zelda can switch places if they stand on tiles of the same shape? I'm asking because I wonder if there is more to the Silent Realm than they currently let on. It would be neat if each...
  8. M

    Dominant Hand Issues

    Why does it scare you if you're used to playing with an analog stick in your left hand in every other game that isn't on the Wii? I'm left-handed, too. I get it. A precise action such as writing with your right hand without practice is hard. But simple things like SWINGING A WII REMOTE.. >_> Do...
  9. M

    Dominant Hand Issues

    1. Is Wii the only consoel you have ever played? 2. Do you hold the nunchuck in your right hand? If you answered "yes" to both, then, and ONLY then, can I understand how the controls scare you. Otherwise... I just have to laugh.
  10. M

    Dominant Hand Issues

    Handedness is a hilarious argument. Only the most petty of Zelda fans care about this when it comes to any game before Skyward Sword. This is the only game so far where it POTENTIALLY matters, due to motion controls. And, as a left-handed person myself, I can confirm anyone that is complaining...
  11. M

    I'm Setting Myself Up for Disappointment, As Far As Origin Stories Go

    There is no actual rumor of Koume and Kotake, I just think it would be a neat way to link back to Ganondorf without actually featuring him.
  12. M

    I'm Setting Myself Up for Disappointment, As Far As Origin Stories Go

    This game is gonna go into Ganondorf's origin story, yet he won't be in the game. Groose looks a bit like a Gerudo with the facial features and he has the eye and hair color of Ganondorf. Idk, it's pretty shaky evidence but I can see Groose being integral to this story in some way.
  13. M

    I'm Setting Myself Up for Disappointment, As Far As Origin Stories Go

    There's the rumor about Ghirahim becoming Ganon's trident There's the idea that Groose founds/co-creates the Gerudo tribe There's the hope that we will find out how the royal line is connected to Sheikahs There are the even more far-fetched ideas linking to OoT, such as seeing the Deku...
  14. M

    Multiple Portals?

    Nintendo Power recently confirmed that, from the sky, you can return to any previously activated save statue.
  15. M

    General Modern Would I Enjoy Spirit Tracks?

    OK, so far I'm enjoying this game quite a bit. For now, the train riding is pretty cool. I like how it gives you something to do by shooting enemies with your cannon and avoiding phantom trains. My only complaints with this game: I wish Nintendo made better microphones so I could actually BLOW...
  16. M

    Spoiler SS World Map Revealed!

    Where did you find this particular version of the map? As far as I can tell, it's not on the Japanese website.
  17. M

    Are You Guys Gonna Get Mad if Link Begins with 6 Hearts?

    I concur. It's rather insulting how older gamers look down upon younger gamers as though they can't do it. The funny part is we gamed well enough when we were that age, so what's stopping them from doing the same? Nothing at all.
  18. M

    Spoiler N-Gamer Tidbits - Mine Cart Dungeon and More

    OK? Walking from place to place is too time-consuming. Flying from place to place is far better.
  19. M

    Spoiler N-Gamer Tidbits - Mine Cart Dungeon and More

    The sky is the overworld. It is absolutely no different from OoT's Hyrule Field in that it is a central hub connecting areas. If it's ok for OoT, why is it wrong for SS?
  20. M

    Are You Guys Gonna Get Mad if Link Begins with 6 Hearts?

    There is absolutely no reason to be worried about there being more potions/heart drops because, just as with the last ones, you can ignore every single one of them >_>
  21. M

    Are You Guys Gonna Get Mad if Link Begins with 6 Hearts?

    All signs point to the fact that six hearts will make the game HARDER, though. TP: 3 hearts - average enemy does 1/4 damage = 12 hits before you die SS: 6 hearts- average enemy does 1 damage= 6 hits before you die Taking that at face value, this is harder than a Zelda game has been in a long time.
  22. M

    Are You Guys Gonna Get Mad if Link Begins with 6 Hearts?

    I don't get the big deal. With how most enemies are giving you one whole heart of damage, it's all going to even out in the end.
  23. M

    Spoiler GameInformer Exclusive Video 5; Skyward Sword's Infamous Lizard Fight

    Watch the TGS gameplay video. Match up the areas to where we know they happen in the game. 6 hearts for the forest and the first dungeon, 7 hearts for the volcano, 8 for the desert. Game Informer's videos show 7 hearts for the volcano. Never have we seen below six hearts in a video even as...
  24. M

    Ghirahim's Master

    Aghanim or whatever isn't a real person, it was just some alter-ego form that Ganon took on.
  25. M

    Spoiler GameInformer Exclusive Video 5; Skyward Sword's Infamous Lizard Fight

    There is quite a bit to suggest you start this game with six hearts.
  26. M

    Spoiler Skyloft "storage Facility"?

    All honesty, this is probably gonna be just like Monster Hunter where you keep your upgrade items in storage. Nothing too fancy.
  27. M

    Spoiler Skyloft "storage Facility"?

    I think puzzles are gonna be far more environmental in this game.
  28. M

    What HUD Will You Chose?

    Pro mode is in that one TGS demo. Keeps only the top half of the HUD, takes away the d-pad, -, and +, and only tells you what to do with the A button when it's immediate. Very clean and professional, imo. http://www.youtube.com/watch?v=XRuNlPGR1Xc
  29. M

    Spoiler GameInformer Exclusive Video 5; Skyward Sword's Infamous Lizard Fight

    Eh, you're probably right. This game reminds me a lot of Punch-Out for the Wii and that game is pretty easy for the first four or five fights. If we go by proportions, then maybe this game will also be easy for the first third of the game and slowly ramp up in the difficulty.
  30. M

    Spoiler GameInformer Exclusive Video 5; Skyward Sword's Infamous Lizard Fight

    One bad thing about this game's enemies, at least the early game, is that they block too much. They should defend and then immediately try to strike back.
  31. M

    Ghirahim's Master

    For a website dedicated to Zelda, its posters are ill-informed >_> Ganon is confirmed not in this game. Why does no one remember Aonuma said this?
  32. M

    Ghirahim's Master

    Hey, somehow it just now hit me: there are seven characters there. I'd had this theory before there would be seven villains in Skyward Sword, one for each seven deadly sin (or alternatively, you could see it one for each of the seven sages) I think their leader will end up being confronted in...
  33. M

    Ghirahim's Master

    Aonuma specifically stated Ganon is not in this game. You're looking too far into that picture, it's just some generally demonic looking thing.
  34. M

    Ghirahim's Master

    Assuming this is happening when playing the game on a regular run (no skipping heart containers) and also working under the assumption you start this game with 6 hearts, that moment in the game happens before you even finish the first dungeon. Actually, here is a very shaky theory: what if he...
  35. M

    Ghirahim's Master

    I'd love Ghirahim's master to be Twinrova. Would tie neatly into the Ganon-foreshadowing for OoT, too, like showing us how Ganondorf got so powerful due to them.
  36. M

    What HUD Will You Chose?

    Most certainly PRO mode. I really really hate in TP how there are two prompts telling you what the A button does. It's very redundant. Pro mode is making it less cluttered and more room to enjoy the beautiful art style.
  37. M

    How Many Dungeons?

    That is the kinda lazy thinking I hate to have in RPGs. "Well, let's give it more elementally themed areas to make it more diverse!" I don't think that really makes sense, to do it just because they can. If it makes more sense within the story to have multiple forests, volcanoes, and deserts...
  38. M

    I've Come to the Conclusion We Know About Only Three Dungeons Right Now.

    You must have a very keen sense of hearing, because I can't hear most of anything in that TGS video. :(
  39. M

    One Major Thing They Need to Fix: Motivation in the Story.

    Oh, I love collecting things in Zelda. Like heart pieces and skulltulas and stuff. But I don't think any of that should be connected to the plot. And honestly I have no ideas for an alternative myself, I just hope Nintendo has corrected this.
  40. M

    I've Come to the Conclusion We Know About Only Three Dungeons Right Now.

    Ah, well.. Idk, I think that would necessitate iron boots and I'm REALLY hoping iron boots don't make an appearance in this game. They're so slow and cumbersome in every game they appear in, like the Goron Mines for example... or Wind Waker made them super slow, too. Considering the cartoony...
  41. M

    I've Come to the Conclusion We Know About Only Three Dungeons Right Now.

    Well, what do you mean? In what way could it seem different just because it's submerged underwater?
  42. M

    General Modern Would I Enjoy Spirit Tracks?

    I loved the whole concept of Phantom Hourglass. Such neat controls. The problem is the game seemed a little too much like a long tech demo. "Here are some neat controls for you. Too bad we didn't design any compelling gameplay for them." I've heard Spirit Tracks fixes this with some challenging...
  43. M

    One Major Thing They Need to Fix: Motivation in the Story.

    I'm not saying there needs to be anything complex or heavy-handed: I love simplicity. Dragon Quest is one of my favorite gaming series, after all. But man, the whole idea of "collecting things" is seriously lazy as hell. I'd appreciate if they did something like.. simply following Zelda...
  44. M

    Game Informer Impressions

    That was absolutely worthless. :(
  45. M

    Spoiler Game Informer Exclusive Video #4

    It's a ten-minute look at what they covered in the latest issue of the magazine.
  46. M

    Spoiler Game Informer Exclusive Video #4

    I have two reasons to believe the rolling ball is NOT motion controlled. 1. In the video, Link slashes at a Keese with his sword. True, he is stationary at this point, but I think it would be very awkward and not intuitive if you needed to try to balance yourself and then delicately slice the...
  47. M

    Spoiler Game Informer Exclusive Video #4

    I feel like Fire Temple is gonna be really annoying if there is any possibility of falling off that ball.
  48. M

    I've Come to the Conclusion We Know About Only Three Dungeons Right Now.

    That's one of the only parts of the game that is worrying me, too. I can't think of any other thing that we'd have to do there other than using the iron boots and I've never liked the iron boots. They slow down Link's walking speed far too much and you need to roll/dash constantly just to get...
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