Snow Queen
Mannceaux Signature Collection
So this is a thread for opinions so no JJs allowed.
Anyways, we all have our ideas on what we want a Zelda game to be. We all want something different, so speak up and be heard! What is your ideal Zelda game?
My ideal Zelda game in a nutshell is a game with no plot, full on exploring. I would also want my ideal Zelda game to have lots of weapons and armour to not only give rupees more usefulness, but also to have something to put in chests besides dungeon items and rupees. I'd want a vast overworld with lots of interesting and mysterious landmarks, and it's up to you to theorize about what the landmark is. I'd also want plenty of side quests that unlock hidden dungeons or open up hidden areas inside dungeons you've already visited. Speaking of dungeons, how about a boomerang dungeon that also needs a hookshot that can only be obtained later on? That would give you a reason to revisit dungeons you've already been to. Well, that's my game.
Anyways, we all have our ideas on what we want a Zelda game to be. We all want something different, so speak up and be heard! What is your ideal Zelda game?
My ideal Zelda game in a nutshell is a game with no plot, full on exploring. I would also want my ideal Zelda game to have lots of weapons and armour to not only give rupees more usefulness, but also to have something to put in chests besides dungeon items and rupees. I'd want a vast overworld with lots of interesting and mysterious landmarks, and it's up to you to theorize about what the landmark is. I'd also want plenty of side quests that unlock hidden dungeons or open up hidden areas inside dungeons you've already visited. Speaking of dungeons, how about a boomerang dungeon that also needs a hookshot that can only be obtained later on? That would give you a reason to revisit dungeons you've already been to. Well, that's my game.