Just beat the game again last night. It felt uber-satisfying to thrash the final bosses with my Overdrive build as opposed to the first time where I relied on a team of Skells. Always go in prepared. Post-game I'm going to finish up raising affinity and making an Ares 90 for the Super Tyrants before laying the game down.
X is the kind of game that I'm glad to get hyped over, and while it isn't perfect MonolithSoft delivered an excellent adventure for a console that'll die out next year, sadly. The emphasis on survival felt particularly well-done, with BLADE working together as a team to cement humanity's (and xenoform's) habitation on Mira. And to think that all of this was made on a limited budget; if their bank was fuller (cutscenes are expensive) then X might've been able to maintain the epicness of Chapter 12 from the very start.
X is the kind of game that I'm glad to get hyped over, and while it isn't perfect MonolithSoft delivered an excellent adventure for a console that'll die out next year, sadly. The emphasis on survival felt particularly well-done, with BLADE working together as a team to cement humanity's (and xenoform's) habitation on Mira. And to think that all of this was made on a limited budget; if their bank was fuller (cutscenes are expensive) then X might've been able to maintain the epicness of Chapter 12 from the very start.