First off: DS games are great. Don't be mean. (You have a Byrne avatar, for goodness' sake! You can't think they're THAT terrible! XD)
Second: Those things did not demolish the gameplay of the Zelda franchise. They were merely additions, attempts to breathe new life into the game. It's rather strange that you're saying it demolished the gameplay, since they were simply designed to make the game more interesting. Did the Hidden Skills in Twilight Princess demolish Zelda, because they were new? Did the three day mechanic in Majora's Mask demolish the series? (OK, some people think it did, but whatever.) Did the switch to 3D ruin the franchise with Ocarina of Time?
The Stamina Meter (which I personally LOVED) and the shield gauge were simply unique ways to try and change up Zelda for once. Everyone's been complaining about how the games are starting to become repetitive, but the moment a game does something new, it's criticized for it. I don't exactly agree with the six heart thing, but at least there WERE hearts. Nothing substantial changed there. Six hearts didn't change the whole series.
But, yes, there are others. You're definitely not the only one who hates Skyward Sword. But doesn't "demolishing" the series seem a bit harsh? It wasn't the best, but it's far from the worst.