JuicieJ
SHOW ME YA MOVES!
Then how do consoles sell thousands of units at launch with such a small library of games?
Because people want to have it for the future? lol
Then how do consoles sell thousands of units at launch with such a small library of games?
The thing that many people seem to be utterly incapable of getting is that a more powerful console does not only just give you "slightly improved graphics". A more powerful console allows for more in-depth gaming;
larger, more explorable worlds;
faster rendering for uninterrupted gaming experiences (which is a noticeable problem on a lot of older games), etc.
Also, backwards compatibility does not count towards the console's library.
b)Backwards compatibility is only a recent desire; tell me, could the GameCube play N64 games? How about the N64 playing SNES games? SNES playing NES games? No, no, and no. I can tell you that I never once thought of selling my N64 to get a GC and play my 64 games on it. That was both an impossibility and a joke in and of itself; when I advanced to the next generation, I kept my previous consoles but also delved into the new games the next gen had to offer. Put simply: there was no need for backwards compatibility to exist because the games we'd get were as good as if not better than the last gen's.
A library is the reason to buy a console, not its power. Therefore the games define a console.
I apologize if my post gave you that message; what I wanted to convey was that backwards compatibility is only a true selling point in today's realm; most consumers did not consider "can I play my GB games on my GBC" when going out to purchase a Game Boy Color. It's only significant in today's world is what I'm trying to say.You're acting as if backward compatibility is a recent feature. I'd like to point out older consoles that had the backward compatibility installed such as the Atari 7800, the Jaguar II, the Master System, the Atari XEGS. These are all the consoles I can think of that were released with backwards compatibility and were released in the '80s and '90s. So, don't act as if people never wanted it right from the start.
Here's an interesting bit of info. Nintendo Shares Rise After PS4 Announcement
A PS3 for $200 or a PS4 for $500-600. PS3 gives me the libraries of PS1, 2, and 3. PS4 gives me...better graphics. I think I'd choose the PS3.
You have to remember that most game company stock holders know nothing about gaming. Check out this article for some ridiculously laughable reactions to the PS4 event.
Those people want a presentation on the hardware and specs of the console. They don't care about the slew of amazing games unveiled. They didn't see the PS4 box, now they're raging. I appreciate what Sony did with this presentation and Nintendo has been pursuing with its directs. These are conferences for the gamers not the stockholders like E3's become in recent years.
Fact is that the PS4's power will not only make the game look better but it will improve the efficiency and experience when playing.
That's not even my point. My point is that people are pretty sporadic, and since the Wii U will inevitably start selling a lot more by the end of the year due to having games worth buying, at least for the time being, it's possible Nintendo will have the upper hand in the stock market.
Not inherently. Gameplay is what makes the experience, not visuals and power. I don't care how much power your console has, if it doesn't make good games, it's not going to be of interest. The GameCube vs PS2 is the ultimate proof of this.
First off the PS3 isn't backwards compatible so I am afraid that playing PS2 and PS1 discs on the PS3 will not work
When buying an Xbox 360 and a Wii I didn't really even consider the fact of backwards compatibility, sure it may strengthen the range of games but I wouldn't say it adds to the library