HeroofScotland
The Anti-Social Kid
- Joined
- Jan 22, 2014
- Location
- Scotland
Realism isn't bad when it's done properly, I don't think video-game designers realize that there're more colours than brown and dead green in the real world though.
I always thought it's the other way around, a lot pf people play only realistic games but not "cartoony" or stylised ones
So you DON'T want a realistic Zelda, then what were we were arguing about again this whole time? :S
Realism is not fun.
Realistic graphics don't make a game.
So on and so on.
You have a crazy opinion. Everything you just said is just flawed and stupid.
How fun is it to have to do everything in a game? How much will it slow the gameplay down?
I think when this thread means realism, it means graphics. No one said anything about gameplay. Anyways, graphics do matter in a game or else you get a **** looking game like The new Rambo game.
Yeah seriously though, I have a feeling that both people who want realism and don't want it, they actually want the same thing, but the terminology is just confusing.Yeah, I was going to bring this up earlier, but I said screw it: I kind of suspected that there would be some confusion that would lead to a semantics argument over what defines "realism," as it does not appear to have been made clear in the OP. Really sucks when a thread strays off of its original course and turns into an argument over what such and such means. Knowing this, I'm personally glad that I intentionally left my previous post kind of vague, and decided to cover a broad-ranging definition of realism in terms of graphics, gameplay, design, etc. Like, come on, how long does it take people to realize that they're arguing different definitions of the same term? (lol)
If you're talking realism then you can't ignore the SS stamina metre. That's an attempt at realism there. And I don't think it went down too well.
Realism is more then just art style. It's gameplay, aesthetics sound effects etc etc.
Realism in itself is not bad in a video game, but how far you go with it matters. You don't want to clone real life (unless your Will Wright). People play games as an escape from real life, not to experience it all over again. But on the other hand if what happens and is seen in a video game is not believable within the universe it's in, then people just won't accept it as good. Will ZeldaU have realistic elements? Sure it will. But how far Nintendo run with it is the delicate balancing act which in part will determine how successful the game will be.
This.I really like the TP style of realism, but anything beyond that would just be plain creepy.