You know, I wasn’t particularly fond of the wall merging gimmick. It was a cool idea on paper, but it was always frustrating to me how you couldn’t move vertically, and nearly every puzzle involving the mechanic was just trying to figure out how to get around that caveat.
I know I’ve already said my favorite gimmick, but I’d also like to mention one other. One of the best (and only good) parts of TP were the sword skills. They’re insanely fun to use, easy to control, and are tied to the best character in the game. It’s easily the best implementation of a learned moveset in the entire series, and makes me wish that they put it in a good game instead.
I know I’ve already said my favorite gimmick, but I’d also like to mention one other. One of the best (and only good) parts of TP were the sword skills. They’re insanely fun to use, easy to control, and are tied to the best character in the game. It’s easily the best implementation of a learned moveset in the entire series, and makes me wish that they put it in a good game instead.