One of the most important aspects of Zelda games is the dungeons. I'm asking to pick overall by game because so many different factors come into play. Some games have some very high quality dungeons but also some not so great ones (i.e. OOT) while others have a very high average quality of dungeons but few dungeons (MM). I'm going to rank all 5 with my opinions, but feel free to just pick one as your favorite instead.
From worst to best IMO:
5. Wind Waker
# of dungeons- 6/7 depending on how you count
my favorites- Earth Temple and the Tower of the Gods
my least favorites- Forsaken Fortress and Dragon Roost Cavern
Why I think it's number five: Even my favorite dungeons from this game aren't some of my favorites from the series whereas all the other games on this list contribute multiple dungeons to my list of all-time favorite dungeons. It also has relatively few dungeons and I really disliked the second trip to the Forsaken Fortress.
4. Majora's Mask
# of dungeons- 4 plus various things that could be considered minidungeons
my favorites- Great Bay Temple and Stone Tower Temple
least favorites- none
Why I think it's number four: This game has easily the highest average quality of dungeons IMO, but quantity really does matter. The last two dungeons are some of the greatest ever made, and Woodfall was the first time in the series that the first dungeon of a game wasn't a warm-up act.
3. Ocarina of Time
# of dungeons- 8 + Final and 2 minidungeons
my favorites- Forest, Water, and Spirit Temples
my least favorites- Great Deku Tree and Dondongo's Cavern
Why I think it's number three: This game has a plethora of high quality dungeons, but the first two child dungeons are so easy it's insulting. Also the final dungeon didn't quite live up to my expectations.
2. Twilight Princess
# of dungeons- 8 + Final
my favorites- Arbiter's Grounds and Snowpeak Ruins
my least favorite- Palace of Twilight
Why I think it's number two: The major thing that TP has over OOT's dungeons is that it starts out with a legitimate dungeon instead of sort of a tutorial dungeon (although I prefer a tutorial dungeon to an actual tutorial, this list is strictly about dungeons). The big complaint I have though is about the Palace of Twilight. It felt tacked on to me and was below the quality of the rest of the dungeons.
1. Skyward Sword
# of dungeons- 7
my favorites- Ancient Cistern and the Sandship
my least favorite- Skyview Temple
Why I think it's number one: Even the worst dungeon in the game is pretty good, and the best ones are some of the best the series has ever had. Tons of creative puzzles after 25 years of making these games is pretty impressive as well. Boss battles were also some of the best ever.
Just so you know that I'm not just relisting my favorite games in the same order, I'd rank these games overall:
1. Majora's Mask
2. Ocarina of Time
3. Skyward Sword
4. Wind Waker
5. Twilight Princess
Edit: Wow! My opinion of Skyward Sword's dungeons sure is different now than it was in November. Skyview is now one of my favorite dungeons in the game, and the Ancient Cistern certainly hasn't been one of my favorites on subsequent playthroughs. The only thing that didn't change is that I still like the Sand Ship the most. Sky Keep is now my second favorite followed by Skyview. My least favorite is certainly either the Earth Temple or Fire Sanctuary now.
I think I can still stand by my ranking though. Skyward Sword had a decent amount of dungeons (unlike Majora's Mask), no really bad ones (unlike Ocarina of Time), and had almost the same average quality of dungeons as Majora's Mask IMO. Also two distinguishing factors between Skyward Sword's dungeons and Twilight Princess' dungeons were boss quality and some nonlinear designs. Actually Twilight Princess' final dungeon was fairly nonlinear but overall Skyward Sword had more open dungeons than Twilight Princess.
From worst to best IMO:
5. Wind Waker
# of dungeons- 6/7 depending on how you count
my favorites- Earth Temple and the Tower of the Gods
my least favorites- Forsaken Fortress and Dragon Roost Cavern
Why I think it's number five: Even my favorite dungeons from this game aren't some of my favorites from the series whereas all the other games on this list contribute multiple dungeons to my list of all-time favorite dungeons. It also has relatively few dungeons and I really disliked the second trip to the Forsaken Fortress.
4. Majora's Mask
# of dungeons- 4 plus various things that could be considered minidungeons
my favorites- Great Bay Temple and Stone Tower Temple
least favorites- none
Why I think it's number four: This game has easily the highest average quality of dungeons IMO, but quantity really does matter. The last two dungeons are some of the greatest ever made, and Woodfall was the first time in the series that the first dungeon of a game wasn't a warm-up act.
3. Ocarina of Time
# of dungeons- 8 + Final and 2 minidungeons
my favorites- Forest, Water, and Spirit Temples
my least favorites- Great Deku Tree and Dondongo's Cavern
Why I think it's number three: This game has a plethora of high quality dungeons, but the first two child dungeons are so easy it's insulting. Also the final dungeon didn't quite live up to my expectations.
2. Twilight Princess
# of dungeons- 8 + Final
my favorites- Arbiter's Grounds and Snowpeak Ruins
my least favorite- Palace of Twilight
Why I think it's number two: The major thing that TP has over OOT's dungeons is that it starts out with a legitimate dungeon instead of sort of a tutorial dungeon (although I prefer a tutorial dungeon to an actual tutorial, this list is strictly about dungeons). The big complaint I have though is about the Palace of Twilight. It felt tacked on to me and was below the quality of the rest of the dungeons.
1. Skyward Sword
# of dungeons- 7
my favorites- Ancient Cistern and the Sandship
my least favorite- Skyview Temple
Why I think it's number one: Even the worst dungeon in the game is pretty good, and the best ones are some of the best the series has ever had. Tons of creative puzzles after 25 years of making these games is pretty impressive as well. Boss battles were also some of the best ever.
Just so you know that I'm not just relisting my favorite games in the same order, I'd rank these games overall:
1. Majora's Mask
2. Ocarina of Time
3. Skyward Sword
4. Wind Waker
5. Twilight Princess
Edit: Wow! My opinion of Skyward Sword's dungeons sure is different now than it was in November. Skyview is now one of my favorite dungeons in the game, and the Ancient Cistern certainly hasn't been one of my favorites on subsequent playthroughs. The only thing that didn't change is that I still like the Sand Ship the most. Sky Keep is now my second favorite followed by Skyview. My least favorite is certainly either the Earth Temple or Fire Sanctuary now.
I think I can still stand by my ranking though. Skyward Sword had a decent amount of dungeons (unlike Majora's Mask), no really bad ones (unlike Ocarina of Time), and had almost the same average quality of dungeons as Majora's Mask IMO. Also two distinguishing factors between Skyward Sword's dungeons and Twilight Princess' dungeons were boss quality and some nonlinear designs. Actually Twilight Princess' final dungeon was fairly nonlinear but overall Skyward Sword had more open dungeons than Twilight Princess.
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