Random Person
Just Some Random Person
And yeah, TP had some overworld linearity, but it was mainly due to plot linearity. The fact that you could collect the bugs in nearly any order (without just skipping it) is one of the many ways it's less linear. Once the plot reached the 3rd dungeon, the world wasn't even linear. While it did have some connection hallways, SS had entire areas that were hallways.
Exactly. TP knew where to stop in this regards. Give enough to help advance its plot, but not too much that we never felt like we weren't in control. SS took the controller away from us and put the thing on auto pilot. (Wow, can you say hyperbole?)