Link's Awakening:
Tail Cave: Tail Cave, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Full Moon Cello. Moldorm from ALTTP is the inspiration for Moldorm. Tail Cave was inspired by the Black Tower or Thieves’ Town (both being dungeons near major towns). When the Nightmares invaded the Wind Fish’s dream, Tail Cave was created as part of Moldorm’s nightmare. Moldorm took the Full Moon Cello from Mabe Village and hid it deep within Tail Cave. The Wind Fish, to counteract this, created the Tail Key and gave it to Talon. The Tail Key was stolen by Moblins, created by the Moblin King who was created by Genie, and they hid it in the Lost Woods. The Wind Fish sent Talon to retrieve the key, but Genie put an enchantment over the Mysterious Woods that turned him into a raccoon.
Bottle Grotto: Bottle Grotto, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Conch Horn. The Fortune Teller from ALTTP is the inspiration for Genie. Bottle Grotto was inspired by Poison Moth’s Lair. When the Nightmares invaded the Wind Fish’s dream, Bottle Grotto was created as part of Genie’s nightmare. Genie took the Conch Horn from Syrup’s house and hid it deep within Bottle Grotto. The Genie also created the Moblin Chief, inspired by the Great Moblin from Holodrum and Labrynna, who kidnapped BowWow to stop Link from being able to access the dungeon.
Key Cavern: Key Cavern, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Sea Lily’s Bell. Vitreous is the inspiration for Slime Eye, combined with a Zol. When the Nightmares invaded the Wind Fish’s dream, Key Cavern was created as part of Slime Eye’s nightmare. Slime Eye took the Sea Lily’s Bell from Kanalet Castle and hid it deep within Key Cavern. The Wind Fish, to counteract this, created the Slime Key and gave it to Prince Richard. Slime Eye corrupted Prince Richard’s guards, forcing him to flee to his villa and leave his precious Golden Leaves behind. Prince Richard hid the key in Pothole Field to stop villains from getting it.
Angler's Tunnel: Angler’s Tunnel, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Surf Harp. Angler’s Tunnel was inspired by Mermaid’s Cave. The Angler Fish from OOA is the inspiration for Angler Fish. When the Nightmares invaded the Wind Fish’s dream, Angler’s Tunnel was created as part of Angler Fish’s nightmare. Angler Fish took the Surf Harp from the River Rapids house and hid it deep within Angler’s Tunnel. The Wind Fish, to counteract this, created the Angler Key and gave it to the Walrus. Facade created Lanmola, inspired by Lanmola from ALTTP, who took the Angler Key and hid it in the Yarna Desert. Facade also put the Walrus to sleep, blocking the entrance to Yarna Desert.
Catfish's Maw: Catfish’s Maw, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Wind Marimba. The Ball and Chain from the Ball and Chain Troopers from OOS and OOA is the inspiration for the Slime Eel, personifying the Ball and Chain as an eel. Gohma from OOS is the inspiration for Gohma. The entrance to Catfish’s Maw was inspired by the Catfish from ALTTP based on Namazu. When the Nightmares invaded the Wind Fish’s dream, Catfish’s Maw was created as part of Slime Eel’s nightmare. Slime Eel took the Wind Marimba from Martha and hid it deep within Catfish’s Maw. Angler Fish also killed an adventurer named Nakura (who was brought by the Wind Fish to awaken him) and stored its spirit energy within its cave. Thus, if Link were to defeat Angler Fish, Nakura’s unfinished business would prevent Link from entering Catfish’s Maw.
Face Shrine: Face Shrine, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Coral Triangle. Facade from OOS is the inspiration for Facade. When the Nightmares invaded the Wind Fish’s dream, the Face Shrine was created as part of Facade’s nightmare. Facade took the Coral Triangle from the Ancient Ruins and hid it deep within the Face Shrine. The Wind Fish, to counteract this, created the Face Key and hid it in the Ancient Ruins. Facade created an Armos Knight, inspired by the Armos Knights from ALTTP, to guard the ancient ruins. Facade and DethI also carved the inscription into the wall of the Ancient Ruins. The Face Shrine is inspired by Death Mountain, a labyrinth shaped like a face.
Eagle's Tower: Eagle’s Tower, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Organ of Evening Calm. The Fokka race or the Rito race is the inspiration for Evil Eagle. The Crimson Loftwing is the inspiration for Evil Eagle and Link from SS inspired the Grim Creeper. Eagle’s Tower was inspired by the Tower of Hera and the Ancient Tomb. When the Nightmares invaded the Wind Fish’s dream, Eagle’s Tower was created as part of Evil Eagle’s nightmare. Grim Creeper took the Organ of Evening Calm from Manbo and hid it deep within Eagle’s Tower. The Wind Fish, to counteract this, created the Bird Key and gave it to Ingo, the chicken keeper. Grim Creeper stole the Bird Key and hid it within the mountain. Grim Creeper also broke the bridge on Tal Tal Mountain and, with the help of Moldorm, killed the Flying Rooster and buried him under the Weathervane.
Turtle Rock: Turtle Rock, located on Koholint Island, was dreamt of by the Wind Fish in order to hide the Thunder Drum. Frypolar from OOS is the inspiration for Hot Head. Turtle Rock was inspired by Turtle Rock from ALTTP. When the Nightmares invaded the Wind Fish’s dream, Turtle Rock was created as part of Hot Head’s nightmare. Hot Head took the Thunder Drum from the peaceful Turtle Rock and hid it deep within Turtle Rock. Hot Head also angered Turtle Rock and turned him evil using the same spell Slime Eye cast on Kanalet Castle. Finally, Hot Head created a geyser of fire within a cave, separating Spectacle Rock and Turtle Rock from the rest of Koholint.
Color Dungeon: The Color Dungeon, located on Koholint Island, was a test built by the Great Fairy to test the hero. Dion and Gar, the skeletons at the entrance of the dungeon, are servants of the Great Fairy. The Great Fairy of Color, much like Manbo and the sunfish, is inspired by a living deity that bears the same name and purpose. Dion and Gar are deceased Koholintians that were buried under the graves that were pushed to access the dungeon. The Bone Putters and Camo Goblins are also the remains of the dead that were buried in the graveyard. The Stone Hinox is a Goron-based design. Dion placed the book in the library.
The Wind Fish's Egg: The Wind Fish’s Egg, located on Koholint Island, was the birthplace of the Wind Fish’s dream. From it, Mount Tamaranch was dreamt, then the island, then the people of Mabe Village, then the Animal Village, then the lore. DethI is a being made of Malice. DethI is Vaati. DethI is Bellum. DethI is Majora. DethI, Vaati, Bellum, Majora are all creations of Malice. The Shadow Nightmares were born of Ganon’s failed resurrection. The Wind Fish’s Egg is opened by the Instruments of the Sirens automatically playing along with Link as he plays the Ballad of the Wind Fish on his ocarina (which was placed in the Dream Shrine which was the origin of Mabe Village). Dark Secrets and Mysteries of Koholint was written by Mr. Write.