I don't think you guys quite understand how times have changed, and the term "handheld" has changed.
We live in a world, where nobody cares about how big an object is for it to be considered portable. I live in college, and so I have a pretty good understanding of the core demographic. Mainly, college students. Our 18-26ish year olds.
If Nintendo is trying to get the average gamer—the so-called "core gamer"—then they will be looking to tap into a demographic that is 30+ years old, not college students. The average gamer is a 30+ year old male.
And let me tell you. The fact that the iPad can't fit it in their pocket, won't make them think that they cannot take it anywhere. Because they literally, bring it everywhere they go. Everybody, and let me restate, everybody, either has a laptop or a tablet every single second of their existence. They put it in a bag, and they carry it with them. The same goes to my professors and fellow students. And guess what? The battery life on all of these devices is just as bad, 2-6 hours. Do you know what they do? They have charging banks, and they also carry charger cords with them.
Right, but they take it everywhere because it does everything. In my classes, most people that bring their iPads/tablets use them for word-processing, not playing games. In fact, I don't think I've personally seen anyone play a game on their iPad. Phones, yes. Tablets, no.
And what's portability if you have to be close to a wall so you can keep the Switch plugged in? Does that not defeat the very point of having a portable device? Yes. Yes it does. "I can take it anywhere I go ... as long as I sit by a wall next to a socket..."
This might not be what you personally want.... But the Switch's size and battery life is NOT going to affect the portability of the Switch to its main demographic. I can assure you that 100%. The Switch is 100% portable in modern standards, whether you guys like it or not.
It has nothing to do with what
I want. It has to do with reality. I can assure you 100% that battery life
will affect the portability of the Switch to its main demographic because I am their main demographic.
iPad is a gaming device, to the mass public. This is the crowd that Nintendo wants to pick up.
No, it isn't. The iPad is
not a gaming device. Just like a phone isn't. You can play games on it, but that doesn't make it a gaming device. I used to have a graphing calculator when I was in high school. It played games. That didn't make it a gaming device. Just because you can play games on something doesn't mean that device is a gaming device.
And, plus, why are you complaining that there is no sleep mode, even though that's not confirmed, and I know almost for sure that it will have it. Sleep mode is listed within the patents for the Switch(the actual patents that detail the exact specifications of the system). I can say, almost 100% that the Switch will be able to go into a sleep mode of some sort.
You may not be wrong, but just because a company files a patent does not mean it will apply it to any of their products.
Due to the fact I think it is a hybrid and because you dont think it is, this shows Nintendo have made the mistake of using unclear messaging and marketing. The likes of which we saw with the Wii U. People were like 'What the **** is a Wii U? A new controller? A new console?' And now people are like 'What the **** is the Switch? Is it a home console a handheld or a hybrid?'
Doomed.
Nope. It's a console that you can take with you. It's very clear. And even if we argue about whether it's a console that you can take with you or a hybrid, Nintendo have done a very good job of explaining that this is a brand new thing. No one is confused as to whether this is a Wii U peripheral.
It does have Switch only games BUT if we get a repeat of what happened with HW, 2D mario and Smash. The latter two being heavy hitting console sellers which Wii U could not afford to share with a cheaper portable console.
Since I saw FE Warriors being dual release I painted a picture of a Switch future where we yet again have the same situation where exclusives could end up few and far between. And so I could say this would contribute to the doom of the console as it did to the Wii U before it.
I don't see a problem with games being released on both as long as (1) they are different enough to warrant two games and (2) the Switch gets its version first, and by a large amount of time. That way people would be able to clearly distinguish the two games as different.
Everywhere says the Switch is less powerful than both other home consoles and graphical comparisons have favoured the Msoft and Sony machines.
Look up the video
@the8thark posted on the Switch reveal thread. Just sayin...
The owner base of the 3DS and PS4 is a crowd.
Well good to know that you've defined "crowd" for us.
Aside from that being absolutely absurd, if Nintendo manage to snag the entire Wii U owner base as a starting point, or even a large amount of it, within the first 12–18 months, it will likely be more successful commercially than the Wii U.
The Wii U versions of Smash and HW were better if console versions are always so. Those still sold better on the 3DS and clearly didn't encourage enough Wii U sales.
I'd say that was more because the Wii U had other problems besides exclusivity. By the time Smash and HW came out, it was pretty obvious the Wii U wasn't going to do well. That's not the case with the Switch.
There isn't just one market and the Switch needs to tap into more than one. That is what I am trying to say.You have the handheld market, diehard Nintendo/Sony/Msoft console fans. Then you have the mainstream gamers. Switch's current message is appealing only to the diehard Nintendo console fans just as the Wii U did. Which is a mistake.
I'm not sure how you've come to that conclusion. The games they announced—as few as they are—actually appeal to the mainstream gamer like never before. That has been literally their entire marketing campaign. No kids. No parents. Mainstream gamers.
However by advertising it as a hybrid and phasing it out they could replace the 3DS, gain all the Wii U owners and tempt the undecided mainstream gamers with their first party content.
You just said the mainstream gamer and the handheld gamer are different. How would phasing out the 3DS bring in more mainstream gamers?
Yes you will get the graphics whores who can't be won over but a lot of the mainstream I think would be won over by Switch having all the 3rd party games they could get on the other consoles but also with great first party exclusive content like Zelda, Pokémon and Mario, plus the appeal of being able to take COD on the bus.
I think that's exactly what they're trying to do. And that's exactly the push that Nintendo are making. From what we've seen, this is exactly what they are actually doing. Whether it works or not is a different matter.
You have to actually buy a Switch to play the superior version. The 3DS crowd is much bigger and we can assume the majority of 3DS units have been sold to their buyers now. They wont want to dish out more money for a console which seemingly has most of the games they could already get without paying another $300.
Good business would be to force these people onto the Switch by phasing out the 3DS.
Except it isn't seemingly most of the games they could already get. It's one game.
Again, you're saying something is going to happen based on one occurrence of the thing. And again, if this becomes a trend, then I wholeheartedly agree with everything you said. But
as of right now, there is absolutely nothing pointing to that.
No, not the controller just the fact it is more powerful. Games will run smoother while looking better. That is all.
I'll counter that and say that while PS4 games are unquestionably of a higher visual fidelity, games on Nintendo consoles usually run smoother. Nintendo targets framerate as a more important factor than resolution.
As TotalBiscuit said: if the Switch runs comparable or even slightly less visual fidelity than the XBO and PS4, but does so at 60fps, it's is by default a better experience than the Pro running at 4K at 25fps. Because in the end, the presentation only goes so far if it actually affects the gameplay, and framerate can affect gameplay in
really bad ways.