Don't worry, for everything we know about this Diddy, there are dozens things we don't know. He has... some of the same moves as in Brawl, and better range in general. That's it. Nothing about aspects like his speed and attacking power. Most importantly, we know nothing of his stage control, which due to dual bananas, had the potential to make Diddy untouchable. Imagine if Diddy is given one maximum this time around.*tries to contain his anger*
Alright, let me first say that I have known Diddy Kong was going to return ever since the last Nintendo Direct. I don't mind having Diddy Kong return for Smash 4 but jeez I know my brother and the other 10000+ DDK players are going to continue to utilize him so well. And now that he has more flexibility/mobility it's going to be very hard to land hits on him.
Seriously, it's going to be really hard to hit Diddy if his moves are quite similar to his side smash.
Even so, how Diddy translates into these new physics is sure to be a game-changer. For all the evidence I need, I'll look at Captain Falcon, who despite got buffs in special moves in the transition to Brawl, was hit so hard by the lack of pure combos in gameplay, it's almost unbelievable. I know there are previous instances of characters such as the Ice Climbers not suffering a nerf, but what I'm saying is it's too soon to speculate on how Diddy will play. We can come up with general ideas for newcomers like Little Mac because we've seen so much of them, and most notably, actual footage, not just ~10 filler images and one line of text.
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