Ook, back to the topic. Need an example of an interesting way sword maneuvers can work while skydiving, check out the new demo for Force Unleashed 2. The effects increase the impact as you fall, slashing at everything coming your way. It was epic, and pretty damn fun to make that dive. It really puts you in the shoes of the character. I imagine a SS rendition of such a sequence being a tad slower, possibly being controlled like mario has been in terms of flying (pushing forward makes you dive fast, while back, slows you down). It could certainly be pulled off with the right effects and enemies- could even make for an interesting boss fight. I see skydiving pants on link, so this is at least plausable, especially seeing Link dive from the mountain in the trailer.
Down on the ground, I would love to see the return of Epona, with a fresh new palette of techniques at hand to dispose my enemies on horseback, such as jabbing my sword at enemies in a jousting fashion and using my shield to block attacks and throw my enemies from their four legged transportation (horse/boar). Maybe certain moves like the mortal draw could return where time slows and if you draw your sword at the correct time, you draw your blade to unleash a brutal attack on your horseback enemy. It's a stretch, I know, but its just an example.
On foot, I think its time Link learned how to fight using more than just his tools. When he's dashing at an enemy, I want an option to go all "A Link to the Past," pull out my sword, and impale him, maybe tackle him to the ground for a finishing blow, even use my shield to knock the emeny off his feet. They mentioned Link could lose his sword at some point. Link's still got fists, and the tackle mentioned earlier applies for a less violent experience, and could improve on a stealth section, such as Link's first visit to the Forsaken Fortress in WW. As per the original post, new attcks such as the ones learned in TP would be welcome for more traditional fight sequences.
The options are endless with his new abilities already introduced with the stamina bar and stylish flips, as well as the inclusion of the Wii Motion Plus.