Libk
Spaceballs: The Mafia Player
Wait you can do that?!?!A guardian about to blast you into oblivion? Git good and parry the laser.
Wait you can do that?!?!A guardian about to blast you into oblivion? Git good and parry the laser.
Wow I sure love using workarounds instead of just being able to do what I want to do. I'm playing it on the Wii U, and I find the button mapping to be relatively ****ty.There is literally never a reason to run and jump....you gain no benefits from doing so.
A guardian about to blast you into oblivion? Git good and parry the laser. Or even better, grab Revali's Bow and knock an Ancient Arrow into its eye.
Trying to jump from cryosis block to cryosis block? Link auto climbs in water.
Paragliding from spot A to spot B? Regularly climb and properly make use of climb-jumping (hint: you're not supposed to use it except to move faster when you know you can make it, and as a last resort when your stamina is in the red).
This complaint about controls sounds arbitrary asf but maybe you guys are plYing on the snatch instead of Wii U?
Absolutely. Timing is strict but it is easy to learn.practice inside i think its the cryosis shrine on great plateaun there are midget laser guardians that dont do too much dmg. The timing for the midget guardians is the same as the stationary turrets. The only ones you have to be careful about are the mobile legged ones because they actively close the distance while locking on. And dying is of no real consequence since shrines load really quickly.Wait you can do that?!?!
What you want to do has no consequence on the game so what's the point of wanting to do it? Hell even **** like shield surfing is mostly useless, but it has greater utility than a running jump could ever have.Wow I sure love using workarounds instead of just being able to do what I want to do. I'm playing it on the Wii U, and I find the button mapping to be relatively ****ty.
I find it useful for gliding. I don't want to do workarounds for that.Absolutely. Timing is strict but it is easy to learn.practice inside i think its the cryosis shrine on great plateaun there are midget laser guardians that dont do too much dmg. The timing for the midget guardians is the same as the stationary turrets. The only ones you have to be careful about are the mobile legged ones because they actively close the distance while locking on. And dying is of no real consequence since shrines load really quickly.
What you want to do has no consequence on the game so what's the point of wanting to do it? Hell even **** like shield surfing is mostly useless, but it has greater utility than a running jump could ever have.
Wow I sure love using workarounds instead of just being able to do what I want to do. I'm playing it on the Wii U, and I find the button mapping to be relatively ****ty.
It's useless for gliding and wastes more stamina than simply jumping off and gliding. Again it has no utility, so why bother with it? The distance you gain is not enough to actively dodge any enemy attack that you otherwise would not have dodged. The running beforehand drains stamina that is better used for climbing, and the IRL movement to do the jump if you donxt play claw actually drainz the thumb. So again...why bother?I find it useful for gliding. I don't want to do workarounds for that.
So I can gain extra distance going from point a to point b, means I don't need to be as precise in puzzles.It's useless for gliding and wastes more stamina than simply jumping off and gliding. Again it has no utility, so why bother with it? The distance you gain is not enough to actively dodge any enemy attack that you otherwise would not have dodged. The running beforehand drains stamina that is better used for climbing, and the IRL movement to do the jump if you donxt play claw actually drainz the thumb. So again...why bother?
Personally I've never found reason to jump befire gliding because it means less stamina for the glide. But to be honest, it would have felt more natural if set up like original Mario games. That said, I don't mind where jump is placed, mostly because skyrim.I find it useful for gliding. I don't want to do workarounds for that.
What if I need extra height? I want extra height for certain jumps. Not to mention the jump button just isn't where my hand sits. I don't like it.Personally I've never found reason to jump befire gliding because it means less stamina for the glide. But to be honest, it would have felt more natural if set up like original Mario games. That said, I don't mind where jump is placed, mostly because skyrim.
You don't height from run jumping, you gain height by climb jumping and jumping off ohysically higher structures or using Revali's Gale.What if I need extra height? I want extra height for certain jumps. Not to mention the jump button just isn't where my hand sits. I don't like it.
Listen I don't see why I need to explain some inherent practical purpose of an action that is common in video games. What if I'm already running, and just want to ****ing jump, and then run afterwards without moving my goddamn hand? Why does it matter what my reasoning for it is? Why does it allow you to run jump if I need to weirdly place my hand to do it? I don't get why you're getting so defensive over a clearly bad decision. Why not just put jump on A? Would make a hell of a lot more sense.You don't height from run jumping, you gain height by climb jumping and jumping off ohysically higher structures or using Revali's Gale.
Because the action has no practical purpose in this video game so I see no reason why you want to perform it. lolListen I don't see why I need to explain some inherent practical purpose of an action that is common in video games.
Because the action has no practical purpose in this video game so I see no reason why you want to perform it. lol
EDIT:
Here's a video showing why it's useless just from a distance gained vs stamina lost POV: