- Sep 25, 2011
I agree, Portal is an awesome game. But with Skyward Sword, the surface could've easily been inhabited, the fact that nobody survived wasn't a crucial plot point - and people could've easily left Skyloft between the time of the monsters that took over the surface and the time of Link. That's easily fixed.
I'm sorry... that was a crucial plot point... They mentioned several times that the loftwings won't pass through the cloud barrier and the only reason even Link went under the barrier was to look for Zelda, guaranteed if she wasn't lost he wouldn't have went below the clouds either. Also, couple the fact that not everyone has a sailcloth and so if they were to fall through the barrier, splat... When you take a population and remove it and seclude it, it'll remain somewhat small... and I'm pretty sure fighting off a horde of blood-thirsty monsters would kill off a vast majority of any population.
I think the main problem you're having with this is that you're trying to compare this game with all the others... Trying to compare one game with another, even from the same franchise is going to disappoint you, plain and simple. There are things that this game were meant to do that the others weren't. In Majora's Mask it was the sidequest aspect. OoT was the brand new combat and 3d system. WW focused a little more on exploration with the large world and sailing. Twilight Princess was based even more on combat and the primal aspect of the world. SS is motion control. They all have their strong points that only these games are supposed to really have as their feats. Trying to compare SS with all of them when it's not all of them is folly. Play the game for what it is, not what it's compared to and I'm sure you'll see a difference. It's like going to watch a movie based on a book. Don't go in expecting it to be like the book or you WILL be disappointed, instead go watch it as a movie as itself and you'll often find that you'll get different reactions.