Libk
Spaceballs: The Mafia Player
Welcome to Shoutbox the RPG. You have enrolled in the Shoutbox magic academy and are working at making you skills greater. By completing random goals amd fighting each other you will get stronger. Shoutbox the RPG lets you create your character and your spells. Maybe even create items if you become strong enough.
Just submit a character sheet for a level one character. It should follow this
NAME:
CLASS:
HP(health points. Between 50-60 at level 1):
MP(magic points. Between 10-20 at level 1):
SMALL SPELL Lvl 1(shouldn't be outrageously powerful. Low spell point cost of 1-5):
MEDIUM SPELLLvl1(more powerful than small(10-15 cost):
LARGE SPELL Lvl1(Most Powerfull. 15-20 cost)
BIO:
WHY YOU CHOSE TO ENROLL IN SHOUTBOX MAGIC ACADEMY:
You are allowed to take max health and MP I really don't care. Just tginking some people might want to challenge themselves.
Mp regenerates. You get 1 MP back every time your turn comes up.
Hp regens. 5 after every two turns.
You can't have more MP or HP than max unless equipmemt allows it.
For combat, both players role a d20. If atracker rolls higher, it hits, if defender rolls higher, he evades. If tie half damage to defender
for personal spell, roll a d4. That's the duration of the spell. Example. RegalBryant Casts reflect on himself. Costs 5 MP. He rolls a d4 and gets two. Reflect lasts 2 turns.
You only get two actions a turn. These actions cann be used to cast a spell or use an item. Talking does not use an action
I will decide what dice roller we use but if you have suggestions, post them.
The Shoutbox Magic Academy is waiting for you. Will you become stronger?
Just submit a character sheet for a level one character. It should follow this
NAME:
CLASS:
HP(health points. Between 50-60 at level 1):
MP(magic points. Between 10-20 at level 1):
SMALL SPELL Lvl 1(shouldn't be outrageously powerful. Low spell point cost of 1-5):
MEDIUM SPELLLvl1(more powerful than small(10-15 cost):
LARGE SPELL Lvl1(Most Powerfull. 15-20 cost)
BIO:
WHY YOU CHOSE TO ENROLL IN SHOUTBOX MAGIC ACADEMY:
You are allowed to take max health and MP I really don't care. Just tginking some people might want to challenge themselves.
Mp regenerates. You get 1 MP back every time your turn comes up.
Hp regens. 5 after every two turns.
You can't have more MP or HP than max unless equipmemt allows it.
For combat, both players role a d20. If atracker rolls higher, it hits, if defender rolls higher, he evades. If tie half damage to defender
for personal spell, roll a d4. That's the duration of the spell. Example. RegalBryant Casts reflect on himself. Costs 5 MP. He rolls a d4 and gets two. Reflect lasts 2 turns.
You only get two actions a turn. These actions cann be used to cast a spell or use an item. Talking does not use an action
I will decide what dice roller we use but if you have suggestions, post them.
The Shoutbox Magic Academy is waiting for you. Will you become stronger?