Garo said:
It is important to note that the men in these games are not being sexualized but rather idealized. Their attributes are exaggerated in a way that heightens and showcases masculine traits generally seen as ideal for men by other men. Physical strength is perhaps the predominant societal measure of a man's masculinity. So these characters that are always shown rippling with absurdly defined musculature and in poses that specifically highlight that are not being displayed in a manner that is expressly sexual (though it is certainly something that is somewhat commonly considered sexually attractive), but rather in a manner in keeping with traditional male definitions of male worth. To put it more succinctly: the male characters are idealized with regard to the male power fantasy, rather than with regard to female sexual preference.
I’m going to answer this on the merits of it truly being “idealization” as you claim it to be, but let me make this clear – this is merely your interpretation of it. I know many, many women and a few gay men who view muscles on a man to be sexually attractive. What you view as “idealization” is commonly viewed as something desirable among those who find men attractive, and you can’t assign that trait as something that isn’t sexual. The fact that you view woman traits as universally sexual and not men traits speaks enough about the double-standard we currently suffer through, especially when it comes to this Smash game, which is my main point.
But even if I take your word for it 100% and concede that muscles aren’t a sexual trait, “idealization” is something that’s complained about just as much in not only the video game industry, but the entertainment industry as a whole. I should clarify that this satirical piece is not a critique of the entertainment industry as a whole, nor a critique of even the video game industry; it’s a look at the newest game in the Smash series, and how complaints of Samus’ new designs and outfits are completely blown-over and unnecessary. Having said that, “idealization” does the exact same thing that you claim the different “sexualization” does, which makes others, namely the players, feel inadequate about their bodies. Samus’ traits are not so outlandish that no woman on earth has them; this is the same as characters like Little Mac or Ike to men. So why is it a problem when Smash portrays a “perfect” woman with gorgeous features, but it’s perfectly fine to depict “perfect”, hulking men with massive muscles? As I said in the OP, Smash has already proved that it doesn’t need these type of men to function. Do I really have a problem with either scenario? No, or course not. But just trying to sweep everything under the rug when it comes to males by pointing our fingers and saying “nope, it’s IDEALIZATION, guys, it’s okay” just perpetuates the problem I’m trying to point out even more.
Garo said:
The female characters, however, are frequently displayed in positions that are not physically possible for the human body to contort into, and displayed in these positions to highlight physical traits that are generally considered sexually attractive by a predominantly male demographic. Their agility and flexibility is highlighted, which - while certainly traits conducive to the context of the game - are equally considered sexually attractive quite commonly.
Yes, because Smash has always been completely realistic when it comes to fighting. The male characters demonstrate the exact same feature that you try to highlight as something bad. The Captain Falcon picture I posted in the original title was exactly what you and others try to complain about when it comes to women; Falcon is in a suggestive position, with his rear-end clearly highlighted to face the camera and show it off. You simply cannot spin this as “idealization” like you try to with everything else; although I don’t have in-depth conversations with females and gay men about whether or not they find the male rear-end attractive, it’s nearly impossible to claim that rear-ends aren’t seen as sexual traits for both male and female. It also stands to reason that Captain Falcon is in skin-tight clothing that makes prominent ALL his sexual features – you can make the argument all you want for the muscles, but how do you explain the nipples, the overly-large bulge, and the skin-tight rear-end? Are those also okay because they “idealization” and people want to play as someone like that in a fighting game? No, the nipples, bulge, and rear-end have no practical use in battle, so there’s no argument there. If you’re going to have issue with poses that Samus could theoretically have based on her move-set, you must also have a problem with the poses that Captain Falcon could theoretically have with his move-set.
These two are mutually exclusive, as they’re the same thing. People choose to ignore Captain Falcon and his nipples and rear-end, just because he’s male.
Garo said:
So yes, I have issues with the depiction of characters like Zero Suit Samus in the game. I do not have issues with things like Pajama Shulk, because it doesn't take a female character and present them only through the lens of male desire. It actually does quite a bit to curb the heavy male power fantasy depiction of traditional male characters, and in that respect could be seen as a positive thing rather than just a harmless neutral thing.
Once again, I find you selectively choosing what you think is universally sexual and what isn’t. I should also point out that my final point on Shulk isn’t exclusively this; you can just look to my first paragraph for your answer to why having shirtless men is as much as a problem as some people think Samus is when it comes to “perfecting” fighters (I should also point out that Shulk doesn’t display the “idealized” muscles of others, and merely has his shirt off. Is just having your shirt off “idealization”?). The Shulk point in its entirety was aimed at the other criticisms Samus has unfairly received, first being that having a different outfit than normal is sexist. 1.) Samus has worn the same zero suit and shorts before, just like Shulk can go through the entire game in his underwear. 2.) Samus’ (fan-created for the most part) character is not done a disservice in this game at all, just like Shulk retains his good character and personality despite being in nothing but a swimsuit. 3.) These “suggestive” poses that Sakurai puts in the pictures are not just exclusive to Samus, and Shulk is arguably worse with his pouncing on a helpless and unconscious Luigi with nothing but trunks.
The honest truth is that Smash doesn’t truly have a problem with males or females at all. The true problem is people trying to take high-ground and make something out of nothing.