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Rate the Last Game That You Played

Joined
Sep 23, 2013
Location
United States
The Legend of Zelda: Twilight Princess (Wii). I'm pretty mixed on the game, but so far, I'm enjoying it. The controls feel pretty wonky, but after playing through the beginning a bit, I've gotten used to it. I'm gonna give it an 8/10 just for the controls not being perfect at times. Someday I'm gonna get the Gamecube version to see if it's better than the Wii version.
 

Ventus

Mad haters lmao
Joined
May 26, 2010
Location
Akkala
Gender
Hylian Champion
Legend of Zelda: Skyward Sword

The game by all accounts is amazing. After much affluent spending, I realized that all my hate vested into the game was unwarranted, and the game is just...yeah. A thorough experience, but most of all, a complete one.

10/10
 

Salem

SICK
Joined
May 18, 2013
Legend of Zelda: Skyward Sword

The game by all accounts is amazing. After much affluent spending, I realized that all my hate vested into the game was unwarranted, and the game is just...yeah. A thorough experience, but most of all, a complete one.

10/10
Am I hallucinating?
 

JuicieJ

SHOW ME YA MOVES!
Joined
Jan 10, 2011
Location
On the midnight Spirit Train going anywhere
Pokemon Y

Visuals: A+
Audio: S
Story: C
Content: A+
Gameplay: A

Final Score: A (Superb)



That's a very high rating for a Pokemon game coming from me. Don't get me wrong, I'm a pretty big Pokemon fan, but I've always been irritated by its grindy feel and sub-par pacing. This latest generation vastly improved upon these issues, even if it didn't completely eliminate them. It's just a shame the story couldn't have been half as good. It's barely even present, and by the time it finally gets interesting, it wraps up almost immediately. Pokemon has never had strong storytelling, but ever since Hoenn, they've been good for what they were. But not this time. *sadfaec*

Still, Y was a great experience and a blast to play through. Now all there's left for me to do is complete the Pokedex and do whatever post-game content there is for me to do.

And battle. Battle like crazy. >=D


Am I hallucinating?

He's trying to break his habit of hating on Skyward Sword, so he's doing the exact opposite.
 

Salem

SICK
Joined
May 18, 2013
Secret of Mana, i would say 9.5/10 because, it's real annoying having to grind for magic.

He's trying to break his habit of hating on Skyward Sword, so he's doing the exact opposite.
It's weird, so does he actually like SS now?
 

Turo602

Vocare Ad Pugnam
Joined
Jul 31, 2010
Location
Gotham City
Finally played and passed A Link to the Past for the first time. Having played The Minish Cap long before and also quite recently, certain things feel dated. I found myself taking unnecessary damage due to not being able to change my swing without putting my attack on halt. In these moments, enemies would just walk all over me with no time to recover or even inflict damage as the enemies were invincible for that period of time. I guess my only problem with this otherwise fantastic game, would be that lack of fluidity, which I won't judge too harshly since it is an older game. The two overworlds really added a puzzling touch to collecting things, which feels the all more satisfying. And the fact that certain weapons can be acquired outside of dungeons and dungeons themselves don't have to be completed in a specific order, make the experience that much more unique and meaningful. Definitely something I would love to see in more Zelda games. A Link to the Past was an epic and important adventure in the Zelda franchise, and although not my personal favorite, it is certainly up there with the greats and gets a 9.2/10 from me.
 
Joined
Jul 24, 2011
Location
Pennsylvania, USA
Gender
Male
Pokemon Y Version.

It's an absolute masterpiece; the selection of Pokemon, the music, the graphics, and everything else about this game is nearly perfect. My only problem with it is a slight lack of post-game content and occasional framerate drops.

10/10
 

Cfrock

Keep it strong
Joined
Mar 17, 2012
Location
Liverpool, England
The last game I played was Spyro: Year of the Dragon, otherwise known as Spyro 3, otherwise known as The Last Good Spyro Game.

Despite the first two Spyro games being two of my absolute favourite games of all time I never got round to playing the third for no particular reason. So I *cough* totally legally obtained a copy of the game recently to play on my lapt— my PlayStation this week.

At first, it was a magical experience. Have you ever wished you could have a shining moment of your childhood back but experience it fresh and new and for the first time again? Well I just did. It was like being nine years old again. I can't remember the last time a game made me so purely happy. The best part of it all was that I had never played Spyro 3 before, so my enjoyment wasn't derived from nostalgia. I loved this game for no reason other than it is a brilliant game, taking the best of the first two and adding in a bunch of its own stuff. It also showed me that my continued love of the first two games--which I had played through again to 120% and 100% completion respectively only last month--is also based on their actual quality and not any kind of glasses, rose-tinted or otherwise.

It's such a shame that Insomniac left the series and it fell into ruin. It was hard enough seeing that happen to Crash Bandicoot, having it happen to Spyro too was like a knife being twisted in my gut. It's a crime that I left it thirteen years before playing Spyro 3 but it was absolutely worth it.

9/10
 

selicyc

i never knew daylight could be so violent.
Joined
Apr 12, 2012
Location
somewhere, I suppose.
Gender
a mystery inside of an enigma wrapped in a soft fuzzy blanket of I don't even know what
Whislt everyone else has been traversing the land of Kalos, I've returned to my old stomping grounds of Etria in Etrian Odyssey Untold: The Millennium Maiden.

A retelling of the first game, Etrian Odyssey, this game packs not only the original classic mode, but it also has a new story mode with five preset characters, a new labyrinth to explore, voice acting and with three levels of difficultly (Picnic, Standard and Expert, respectively), making it accessible to both veterans and newcomers alike. And yes, Expert mode is just as hard as the original version of Etrian Odyssey.

A lot of what makes Etrian Odyssey games so great is that you can build a character's skills to how you like them. Wanted a fire-based Alchemist? Boom. A medic who could become the ultimate stun machine? It's possible. Sadly, Immunize isn't as broken as it used to be, but medics can now induce sleep, poison and paralysis to enemies. Suddenly, the Highlander isn't the strongest character in the game -- Simon is, boosted with a maxed out Toxin Injection.

Also, I absolutely adore the reworking of the fourth stratum theme, the Sandy Barrens. Which is great, because the theme for that particular stratum has always been one of my favourites, and the orchestration does it justice. Almost all the themes sound fantastic, barring Dyed In Scarlet. Perhaps it's just me, but it's just not as menacing as its FM Synth version counterpart.

Etrian Odyssey Untold loses some points, however, as the story mode is riddled with tired JRPG tropes and I've found some typos here and there as I've progressed throughout the game. But the characters of the story mode are likeable, and the more you interact with them, the more you begin to like them. And you'll be interacting with them a lot, whether it be at your guild house, during a quest or just exploring a new floor of the labyrinth.

All in all, this game is a very solid 4/5.
 

Justac00lguy

BooBoo
Joined
Jul 1, 2012
Gender
Shewhale
Fallout New Vegas: Dead Money DLC (sorry for the big post, just needed to get my thoughts out)

Not necessarily a game, but at the moment I'm replaying all of the DLC for this game and trying to reach the prestiged "level 50". I've played this before but after a couple of years I felt the need to refresh my memory.

---

Anyway, this is probably my favourite New Vegas expansion pack purely for its uniqueness. The new setting, on the surface, is rather small, but this turns out to be one of the most dense and expansive DLCs that are available. The setting itself is very maze-like, the Villa (the opening section) acts as a central hub but it's riddled with enemies, traps, "the cloud", narrow streets and abandoned structures. This compact environment is where the exploration comes into play. You won't be travelling vast deserts and canyons here, but searching every nook and cranny to find even the most basic of supplies. Then you have the west and east sections, these locations are rather similar but are filled with more enemies, more traps and a confusing layout - navigating seems easy but trust me, it's not. Later on you have the famed casino itself, this gives the DLC a good mix up in setting as the casino itself is still in good condition despite the great war.

The thing about the setting is just how mysterious, treacherous--and sometimes--quite spooky it is. The outer sections of the casino felt the effects of the great war but actually still show signs of life - this creates that eery feeling of how grand is should look when, in reality, it's quite the opposite. The place itself is also very dark, the thick cloud blocks any sunlight so you get this spooky backdrop that provides a very dim light when outside. This area is among one of the most spooky in the entire series, in my experience anyway.

Then you have what the series is famous for, exploration. Like I mentioned previously, the entire setting is quite small; however, it's about detail. The outer sections are very maze like and narrow making even simple navigation hard and indeed puzzling. The attention to detail is what makes exploring so great, I found myself finding new items and whatnot even in places I had thought to have cleaned out before, it's not about the size here but detail.

The exploration would be nothing without a true need for it though right? Well at the start of the DLC you are stripped of all your supplies and given basic clothes and a unique weapon which is low on ammo. So straight away you're in the frame of mind of survival and scavenging. Since the place is riddled with enemies and traps, you need supplies, lots of supplies. It puts you right back, as if you just started a new game and each item you find becomes valuable. As stimpaks (health kits) are a rarity, you'll find yourself on low supply so, instead, you must find alternative ways of healing yourself - eating food, drinking radiated water and maybe finding an abandoned bed to sleep on. Same goes for ammo supplies as these are also very rare and it will make you conserve them as best as you can as the enemies can be very tough.

Onto the challenge anyway; yeah this DLC is tough. Even for me, I'm quite an experienced player of the franchise and my player was at a high level, but that still only gives you a slight advantage. Since you are stripped of everything you own, you go back to basics in a really tough environment. The main enemies are the Ghost People - weird and mysterious figures who are, technically, immortal. You can actually kill them but it takes a lot of power and with limited ammo, and with a lack of fire power, it can be very tough. Though even after you have killed one, eventually they get back up, instead, you must sever one of their limbs while knocked unconscious. Later on you'll experience holograms which cannot be harmed, you'll have to sneak past them or alter their routes/behaviour via terminals.

It's not just the enemies and survival aspects but two other things that me this experience hard and sometimes, quite annoying. First you have "The Cloud"; a thick reddish fog which distorts your vision and, if enough exposure, death. This fog is placed in certain areas, so you'll have to, either, avoid or find a way through without dying. Then you have the danger of your collar (a bomb device strapped around your neck on arrival) going off. This will only happen when it interferes with external sources, like radios, speakers and transmitters. Though they are hard to spot and rather obscure, when near one you start to hear beeping which will increase in frequency and before you know it your head explodes. It's quite unique at first, but it becomes very annoying and it starts to make navigation a tedious task. It's a case of trial and error, you have to scout an area, with limited time and try and spot the source, then go back and destroy it which allows you to roam without danger. This interference isn't everywhere, you can freely explore, but this does happen a lot which disencourages the fun that comes with exploration. It's a challenge, a tough one but one that becomes annoying.

The general story itself leaves a lot to the imagination, many things mentioned are half explained or briefly expanded upon. However, it's these obscurities that make this place and it's legend mysterious - it encourages you to look at notes, diary entries, journals, computer logs etc. If you want to understand the mystery and legend of the location then you will need to look deeper and find hints etc. The actual events of the DLC are easy to follow - you are lured to this place but are knocked out and stripped of supplies with a bomb collar around your neck, you are guided by a former BoS elder who wants you to gain access to the casino for his own personal needs. You act as his puppet as you are trapped here. However, you need to cooperate with three unique figures (who become companions) to eventually gain access to the casino itself. Then it's up to you on how you go about taking the old world treasure for yourself, nevertheless, it there are a lot of plot twists on the way.

---

Despite its criticism, this is one of the best expansion packs around. It offers a new unique setting with a sense of mystery and a legend that can be unraveled. It will also offer a great challenge to any player; however, it can become annoying and repetitive. Overall though, I give it a 88/100, definitely worth a purchase for any owner of the game itself.
 
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Snow Queen

Mannceaux Signature Collection
Joined
Mar 14, 2013
Location
Grand Rapids, MI
Gender
Transwoman (she/her)
Pokémon Emerald Version. 6/10

I'm really not a fan of this particular game. It's a step up from R/S, but isn't enough to keep me wanting to play.
 

Claire

The Geekette
Joined
Nov 25, 2007
The last game I played was Pokemon Yellow, but the last game I beat 100% was A Link to the Past. Both of them are the type of game that you can pick up and beat over and over without it ever really getting boring (at least for me). I find replay value to be characteristic of well made games, and these games both fall into that category. They're both iconic games that everyone should play at least once.. and then get totally hooked. 10/10.
 

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