Tacking on some more categories as well
How they look (exterior):
1. - Bird - I'm immediately attracted to anything that has to do with flight and it looming over us was definitely cool
2. - Elephant - looks cool and elegant in design, defintely the most "decorated"
3. - Camel - the sandstorms shrouding, and how you could only really see parts of it out there in the desert was definitely cool
4. - Lizard - nothing against the look, I just like the other designs better
Entering the Divine beasts:
1. - Bird - it was definitely the easiest entry, but it still felt rewarding
2. - Lizard - if it had been all about stealth I would have hated it, but hardly any of it was about that and I found Yunobo easy to bring along
3. - Elephant - I loved swimming up and shooting the targets, the ice blocks part was so and so
4. - Camel - as much as I love the seal surfing aspect of it, the way Riju kept swerving left and right detracted from the experience for me as I had a hard time keeping within range of her
The actual dungeons:
1. - Camel - it was the most challenging, but at the same time the most rewarding puzzle to solve
2. - Elephant - had some cool puzzles to it, loved moving the trunk
3. - Bird - dead easy, but still cool to change the flight direction
4. - Lizard - the bit in the dark in the beginning was cool, but it had the least interesting controls
Boss fight:
1. - Bird - it was dead easy, but I like using wind when fighting in this game
2. - Elephant - had some challenge to it, though it was easy taking it on as late in the game as I did
3. - Lizard - nothing special, dead easy to do and there weren't any elements in the fight that stood out
4. - Camel - most frustrating boss fight, not just in terms of the moves and phases, but also it was the hardest room to have a boss fight in
Rewards:
1. - Bird - It's definitely my most used out of all the abilities gained, especially useful whenever I need to hunt down dragon parts
2. - Camel - Definitely a very useful power for boss fights out in the world, I try to mostly save it for those instances
3. - Lizard - Definitely useful in close-up combat, though I wish I could avoid triggering it when I want to do shield blocks. I feel like this is the one I accidentally use up the most
4. - Elephant - It's not that it's not useful, but it's the one that can most easily be replicated in other ways, also you only get one before it has to recharge.
The order I tackled them in:
1. - Camel
2. - Bird
3. - Lizard
4. - Elephant