Let me see...
I'm positive this is the worst come. In no way am i excited for this game. At all.
I'm cool with you having an opinion, I guess the game just isn't made for you, you know. You're not gonna get to like everything that is made no matter how hard you try, just like developers can't please every single person in the world.
Srsly? a giant flying bird? Have they completely ran out of ideas? I think the they should finish up the series soon. all things gotta end sometime.
Firstly, yes, a giant flying bird. I personally don't see a problem with that. It allows for aerial transportation which opens several possibilities for exploration and size of the game overworld. To me, that's a good thing. Or is the way the bird looks that discomforts you?
And secondly, I doubt so. The series is obviously gonna end at some point, but chances are Nintendo will keep it alive as long as people want them to keep making games and pay for them. And also, I think they have proved to have enough ideas in interviews. They cal always hire new people with a bit of input from old teams, too.
They've reached a point where the plot has been shown enough times for most people to get it.
I don't get this. The plot promises to have some apparently interesting characters and show the origin of one of the biggest mysteries in the series (namely, the Master Sword), but then again, it's probably just not your thing. I mean, it'll probably have some qualities from the old "save the princess and beat the bad guy" scheme but I think the plot looks promising right now. Also, 100 minutes of cutscenes confirmed proves that they are gonna try to put some serious effort into the story.
And making up some sequel to the single best Zelda game ever made, shouldn't, and cant be done. It ruins the game play idea.
Why shouldn't it be done? I think a series needs to keep on improving with time, and if a sequel to the best game in a series (which you apparently forgot to name) is impossible, then how did they make that "best game" in the first place? I think that a developer like Nintendo is perfectly capable of out-doing itself after some time has passed. And how does it ruin the gameplay idea, may I ask?
Making a back story behind the master sword ruins the fun for fans. I mean whats the point of just knowing when it 10x more fun a have your own back story, and think about it differently. Especially because in this game i'm going to assume something will happen that makes NO sense.
I guess that's a valid point. Zelda has always had a fair bit of holes in the plot for the player to fill, but I personally don't really mind the idea of a prequel explaining the origin of the Master Sword. I don't remember any of that ever being implied or even hinted at, so they could give enough details to make that story into food for thought, I mean, we haven't seen it yet. That's just my opinion, though.