More than one insufferable companion?! Never!
Well... i think it could be a good way out for the companion haters out there.
I remember in Phantom Hourglass, by game's end we had three different fairies guiding us through the game. But what about a game where companions come and go?
I remember a wonderful game called Fragile Dreams: Farewell Ruins of the Moon on the wii, and in that game we meet and travel with 3 companions at different parts of the game, they helped forward the plot and with each passing and meeting the game felt fresh, it was a new character to get to know with new abilities and new connections to the world.
What would you think about a Zelda game doign this, for example having Fi for the first 3 dungeons, then meeting Midna for a handful more then moving on to one last companion before games end?
Do you think it'd be something that could work and would it be somthing you'd like to see?
Well... i think it could be a good way out for the companion haters out there.
I remember in Phantom Hourglass, by game's end we had three different fairies guiding us through the game. But what about a game where companions come and go?
I remember a wonderful game called Fragile Dreams: Farewell Ruins of the Moon on the wii, and in that game we meet and travel with 3 companions at different parts of the game, they helped forward the plot and with each passing and meeting the game felt fresh, it was a new character to get to know with new abilities and new connections to the world.
What would you think about a Zelda game doign this, for example having Fi for the first 3 dungeons, then meeting Midna for a handful more then moving on to one last companion before games end?
Do you think it'd be something that could work and would it be somthing you'd like to see?