What do you all think about Zelda 1 NES having a Zelda Maker game?
Sure you could make an unbeatable game if you put a ghoma in a room before you have the bow for example. But you can also make an unbeatable Mario Maker level if you put a too high wall or too long pit in the stage. So I don't see that being an issue.
Sure making a working Legend of Zelda game would be more time consuming. And not necessarily better than 1st and 2nd quest Zelda 1. But maybe people would want to play other's LoZ games? Who knows.
So you like the idea? Any comments on this would be appreciated.
- The maker would be easy to do. All you'd have to do is place items on the screen. One per square just like in Mario Maker. Very simple to do. You just choose item or enemy or ground fixture (rock, water, wall etc etc) and put it down and all done.
- Stairs would have a start and end point, so you need 2 of them for them to work.
- Blocks could be flagged moveable to open up stairs
- Dungeon walls would have one of 5 classifications (solid, bombable, door, walk through 2 way, walk through one way).
- One way stairs would exist as rooms to give you dungeon items
- Overworld areas could be flagged secret so you burn or bomb them or whistle them for a cave/stairs.
- Overworld stairs/caves would be flagged what their contents are.
- The game would have different game skins - NES Zelda 1, SNES remake Zelda 1, Zelda 3, one of the Gameboy Zeldas
Sure you could make an unbeatable game if you put a ghoma in a room before you have the bow for example. But you can also make an unbeatable Mario Maker level if you put a too high wall or too long pit in the stage. So I don't see that being an issue.
Sure making a working Legend of Zelda game would be more time consuming. And not necessarily better than 1st and 2nd quest Zelda 1. But maybe people would want to play other's LoZ games? Who knows.
So you like the idea? Any comments on this would be appreciated.
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