I have played most games, (most of the gameboy SNES games on simulators all the wii came cube and N64 games and touched on PH (not played through it was terrible)
I have to say to adequately answer to this post I will have to separate the consoles.
As I have played most of the early and gameboy games on simulators, although I would agree with all the people posting here that they were really easy to play through the bosses were actually hard
because of the controls.
SO anyway, the SNES games were good for their time but I honestly cannot play through them again, we have long entered the generation of 3D graphics and all so they are long gone for me. (in a way these titles would be the worse)
I never really like any gameboy titles either although MC is very well done.
and finally I have NEVER felt the same way as I did playing through ocarina of time with ANY other title in the 3D series. In my humble opinion I think the designers created an awesome game and have been stealing from it since then.
To elaborate, Majora's Mask: I neer liked the saving system and have personally enjoyed taking my time through a dungeon while in this game everything had to be done fast because (if you didn't use a strategy guide, you never knew what was ahead of you).
Wind Waker: That was more fun than other titles and the graphics eventually grew on me. The sailing though was horrible, too much time and not enough land
Twilight Princess: It was a great first experience with the new graphics but the ominous style of the game made me think that the designers took the cartoon graphics all the way to the other end. The game was not creepy or anything but it was way too dark for my taste.
Finally Skyward Sword: again the same problem as with WW, too much air not enough land for my taste. Also the consumables mad me go through the timeline and I honestly don't like where the games are going.
Ocarina of time personally felt like it had the perfect amount of everything. The land felt huge (even though it really wasn't that big) dungeons that were associated still were somewhat apart (that element was present in other games as well) and the side quests were of the right amount. To that last one, all I will say is this, all upgrades were challenges that you could NOT miss, the biggoron sword which was great was fairly easy to understand how to obtain (all timed quests told you exactly where to go) and the gold scultulas which were the hardest to find in my opinion gave you something that there was not much use for (more of a status item than anything else).
All side quests starting with Majora's Mask became way to important in my opinion after Ocarina.
So anyway, not just one title for me